gpu
Using int index where double is expected in C++ AMP retrict(direct3d) code
Googling didn’t help much, has anyone used AMP? In the code snippet below the cast from integer to double (double v = idx.x) leads to a “Failed to create shader” run time error.[详细]
2023-04-08 16:17 分类:问答OpenGL and multiple GPUs - General possibility
I was wondering, is it possible to run a multi-window OpenGL application on more than one GPU simultaneously? To be more specific, let\'s say I\'ve created an application with two windows each sharing[详细]
2023-04-07 12:27 分类:问答MATLAB Parallel Computing Toolbox - Parallelization vs GPU?
I\'m working with someone who has some MATLAB code that they want to be sped up. They are currently trying to convert all of this code into CUDA to get it to run on a CPU. I think it would be faster t[详细]
2023-04-07 09:02 分类:问答How does quads get rendered as lines in wireframe mode?
People have been telling me that \"GPU renders triangles only\". But how do you explain GPU rendering a quad with 4 lines only in the wireframe mode, shouldnt it be rendering it with 5 lines since GP[详细]
2023-04-06 21:58 分类:问答no-render with OpenGL --> contexts
i have a program that does some GPU computing with Optional OpenGL rendering. The use dynamic is as follow:[详细]
2023-04-06 17:57 分类:问答Copying a GpuMat row to a std::vector
How can I transfer cv::gpu::GpuMat rows to std::vector with as little 开发者_StackOverflowas possible copy operations?[详细]
2023-04-06 16:26 分类:问答Repeated State changes in Opengl
Its a fact that state changes in Opengl leads to performance degradation. //Say If i\'m calling glEnable(GL_DEPTH_TEST) / glBlendFunc repeatedly in every frame.[详细]
2023-04-06 07:23 分类:问答How to know Android GPU Usage?
How do I check GPU usage o开发者_开发知识库f Android device?From within the device, I don\'t know of anything that can do this. From a development standpoint, devices with Qualcomm GPUs can use their[详细]
2023-04-04 05:07 分类:问答Once upon a time, when > was faster than < ... Wait, what?
I am reading an awesome OpenGL tutorial. It\'s really great, trust me. The topic I am currently at is Z-buffer. Aside from explaining what\'s it all about, the author mentions that we can perform cust[详细]
2023-04-03 13:47 分类:问答How could I read information off the graphics card after processing?
Supposing, for example, that I had a 10x10 \"cloth\" mesh, with each square being two triangles. Now, if I wanted to animate this, I could do the spring calculations on the CPU. Each vertex would have[详细]
2023-04-03 09:53 分类:问答