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None linear events in a time based engine
In simple \'step based\' graphical engines object movement is tied directly into frame rate. This was fine in the 1980\'s when hardware was identical.[详细]
2023-03-27 19:15 分类:问答I'm looking for a Python multiplayer game server project [closed]
As it currently stands, this question is not a good fit for our Q&A format. We expect answers to be supported by facts, references,or expertise, but this question will likely solicit debate, a[详细]
2023-01-11 18:38 分类:问答looking for php game engine/framework [closed]
Closed. This question is off-topic. It is not currently accepting answers. Want to improve this question? Update the question so it's on-topic for Stack Overflow.[详细]
2022-12-21 18:05 分类:问答