physics-engine
How to make a b2body move at a constant speed with box2d
I am making a box2d game and have enemies fly in from the left side of the screen to the right side of the screen. If I apply a force in the tick method like shown below, the enemies increasingly move[详细]
2023-04-08 17:11 分类:问答How to restrict motion to vertical in box2d
I have a box2d body that has a fixture of a ball. It just bounces up and down on top of a rectangular box. Sometimes it will fall off of the box for n开发者_如何学Pythono apparent reason. I there a wa[详细]
2023-04-07 19:23 分类:问答Performance of running a multithreaded program on a single core by setting affinity?
In short: Under what scenarios can running a multithreaded app on a single core destroy performance?[详细]
2023-04-06 20:53 分类:问答Is there a javascript physic engine can simulate polygons in gravity?
Like Google Gravity. The images are not only act as points but rectangles. They are rotated when I drag-drop them.[详细]
2023-04-01 08:58 分类:问答Fluid Dynamic Engine/Simple Wave API Java or Objective C
I am looking for the fluid and of course the basics of the fluid itself and then have all the objects interact with each other.a simple wave engine, IE physics engine that handles a surface wave upon[详细]
2023-03-30 05:54 分类:问答Farseer physics: Collision detection issues
I have three rectangular blocks: ground block, blue block, hero block. Ground is placed at the bottom of screen, blue block lay on ground block and hero block is falling down to blue block. I have lis[详细]
2023-03-28 15:06 分类:问答ActionScript-3 physics libraries
I want to write a game in which there will be some balls on the stage, that will move randomly. They must have unique starting speed and angle and should interfere with each other just like real billi[详细]
2023-03-24 13:36 分类:问答Need help with collision detection/resolution in a 2D simulation of 'worm-like' creatures
I\'m implementing a physics engine for the simulation of worm-like creatures. Problem is, is that they\'re able to swim over each other and occupy the same point in space. So you have some idea of the[详细]
2023-03-24 05:44 分类:问答Preventing dynamic bodies from tunneling through static bodies in chipmunk? [closed]
It's difficult to tell what is being asked here. This question is ambiguous, vague, incomplete, overly broad, or rhetorical andcannot be reasonably answered in its current form. For help clari[详细]
2023-03-22 02:09 分类:问答Farseer span between objects
There is situation: object \"A\" falls down on static object \"B\", but when \"A\" lands on \"B\" there is spa开发者_Python百科n between \"A\" and \"B\". How to solve the issues?Box2d is using iterati[详细]
2023-03-18 06:17 分类:问答