nintendo-ds
How would one draw to the sub display of a ds as if it was a framebuffer?
I need to draw raw pixel data to the Nintendo DS\'s \"sub\" screen, such as if I was drawing to the main sc开发者_Python百科reen in \"framebuffer\" mode or \"Extended Rotation\" mode. How can I do thi[详细]
2023-04-07 09:28 分类:问答5 Bit RGB (0, 31, 0) to 16 Bit RGB (0, 255, 0)
So I\'ve been starting DS programming, and I notice that to draw a pixel the c开发者_如何转开发olor must be a RGB(0, 31, 0). Is there any way to change that to something like RGB(0, 255, 0)?If you hav[详细]
2023-02-15 06:01 分类:问答Nintendo DS using PAlib
I\'ve been looking in to Nintendo DS development on behalf of my agency and begun using t开发者_如何学Pythonhe devkitPro/libnds and PAlib, it seems ideal for our needs until we decide if it\'s a viabl[详细]
2022-12-16 19:32 分类:问答bring malloc() back to its initial state
Do you know if there is a way to bring back mal开发者_如何学JAVAloc in its initial state, as if the program was just starting ?[详细]
2022-12-14 16:33 分类:问答