rasterizing
Qt round rectangle, why corners are different?
I try to draw a round rectangle with drawRoundedRect method directly in a QPixmap (no render engine involve here exept pure Qt one ...), I double check the size of the rectangle versus the size of my[详细]
2023-03-15 18:34 分类:问答All points crossed by a line
I need to find all points that are on a line. I tried Bresenham\'s algorithm but it doesn\'t work on the following case:[详细]
2023-03-03 00:33 分类:问答Rasterizing a Cubic Polynomial
Given a cubic polynomial estimated using least-squares regression, I am interested 开发者_运维技巧in a simple algorithm that rasterizes the curve to display in an image. My initial intuition is to sam[详细]
2023-02-03 12:56 分类:问答C++ and wxWidgets - Rasterisation - line width and filling
Is there a modifi开发者_JAVA技巧cation of Bresenhman (or any) algorithm to draw line with defined line width? I can only use DrawPoint(x,y) function. And second question: how to implement filling a fi[详细]
2023-02-02 11:52 分类:问答use batik-rasterizer without GTK [closed]
This question is unlikely to help any future visitors; it is only relevant to a small geographic area, a specific moment in time,or an extraordinarily narrow situation that is not generally applic[详细]
2023-01-20 05:22 分类:问答MKPolygon performance problem
I have created a whole heap of overlays using MKPolygon and created into a MKPolygonView. This works fine but one of the overlays has a butt load of points (about 800 points) and this causes memory an[详细]
2023-01-12 03:56 分类:问答OpenGL or Rasterizer for playing SVG
I am planning to write a SVG player. To have the animation run at 20 frames/second I want to generate images at that rate and throw it at the开发者_JS百科 screen.[详细]
2023-01-08 04:44 分类:问答Get graphics information from font file. How to develop font parser similar to PDFView's font parsers?
I am trying to convert text into graphics using c#. My input is character string开发者_Go百科 and output is bitmap with the input text.[详细]
2022-12-22 12:28 分类:问答Rasterizing a GDAL layer
Edit Here is the proper way to do it, and the documentation: import random from osgeo import gdal, ogr RASTERIZE_COLOR_FIELD = "__color__"[详细]
2022-12-19 06:21 分类:问答Perspective correct texture mapping; z distance calculation might be wrong
I\'m making a software rasterize开发者_开发问答r, and I\'ve run into a bit of a snag: I can\'t seem to get perspective-correct texture mapping to work.[详细]
2022-12-16 16:34 分类:问答