depth
OpenGL depth test problem
I\'ve got a problem with OpenGL on mac, and I think the problem is the Depth test. So, to my problem: Rather than explaining, I made two screenshots:[详细]
2023-03-18 20:52 分类:问答How to copy depth buffer to a texture on the GPU?
I want to get the current depth buffer to a texture, to access it in a shader. For various reasons I can\'t do a separ开发者_运维问答ate depth pass, but would need to copy the already-rendered depth.[详细]
2023-03-13 00:39 分类:问答XPath: How to: select all children and grandchildren (regardless of depth) with the given attribute name of the current context?
xml: <root0> <elem1> <elem21 xlink:href=\"21\"/> <elem22> <elem31 xlink:href=\"31\"/>[详细]
2023-03-11 05:16 分类:问答AS3 Custom Depth Control
I am trying to create a way of controlling movieclip depths, which movieclip is show above another, so that I can set the depth of a movieclip to any number and they will be displayed wit开发者_运维百[详细]
2023-03-05 12:11 分类:问答How to emulate GL_DEPTH_CLAMP_NV?
I have a platform where this extension is not available ( non NVIDIA ). How could I emulate this function开发者_运维知识库ality ?[详细]
2023-03-04 05:17 分类:问答wpf border text depth effect
In the example below, the LinearGradientBrush gives a bit of a beveled look to the border, The border is stretched across the width, but the height is similiar to a average toolbar. The textblock text[详细]
2023-03-03 12:18 分类:问答Implementing Depth First Search into C# using List and Stack
I want to create a depth first search which I have been somewhat successful in. Here is my code so far (Except my constructor, note the Vertex and Edge classes only contain properties, nothing import[详细]
2023-02-28 21:01 分类:问答nested hashmaps of unknown depth java
I have a requirement in which I need to have an nested hashmap. But the depth would be decided at run time.[详细]
2023-02-17 05:30 分类:问答Ruby / Rails: determine how deeply nested an object is
I think this is a general ruby question, though in my case the objects involved are ActiveRecord models.[详细]
2023-02-14 16:58 分类:问答Android depth buffer issue: Advice for anyone experiencing problem
I\'ve wasted around 30 hours this week writing and re-writing code, believing that I had misunderstood how the OpenGL depth buffer works. Everything I tried, failed. I have now resolved my problem by[详细]
2023-02-05 02:56 分类:问答