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pvrtc

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  • PVR texturetool build phase

    I\'m currently completing an iphone 3d programming book The book says to add following python code into a build phase in xcode, to run the provided texturetool.[详细]

    2023-03-19 15:21 分类:问答
  • Is it possible to use PVRTVC textures in UIImages?

    I\'m running into some issues with having a lot o开发者_StackOverflow中文版f UIImages in memory, so I was wondering if there is any way of using PVRTC images instead of PNGs in UIImages. No, it is lim[详细]

    2022-12-23 02:09 分类:问答
  • color depth bits?

    (Quick version: jump to paragraph next to the last one - the one beginning with \"But\") I was happy in my ignorance believing that PVRTC images were 4 or 2 bits per channel. That sounded plausible.[详细]

    2022-12-20 23:25 分类:问答
  • PVRTC format compromises image quality

    For iPhone game development, I switched from PNG format to PVRTC format for the sake of performance. But PVRTC compression is ruining the quality of the images.. I am using spritesheets with transpare[详细]

    2022-12-11 05:37 分类:问答
  • PVRTC compression increasing the file sizes of PNG

    For iPhone game development, I switched from PNG format to PVRTC format for the sake of performance开发者_C百科. But PVRTC compression is creating files that are much bigger than the PNG files.. So a[详细]

    2022-12-10 12:40 分类:问答