blending
OpenGL ES. Scrolling 3 layer starfield textures gets me from 60 -> 40 FPS
I need to draw the background for a 2D space scrolling shooter. I need to implement 3 layers of stars: one distan开发者_如何学运维t nebula (moving really slow) in the background, one layer of far away[详细]
2022-12-09 17:48 分类:问答