glfw
Pointing to a function that is a class member - GLFW setKeycallback
I\'m writing a GLFW app, in which I\'ve wrapped the function开发者_C百科 calls into a simple class. I\'m having trouble setting the key callback.[详细]
2023-04-11 19:09 分类:问答Check if the Snake bangs into itself in game [closed]
This question is unlikely to help any future visitors; it is only relevant to a small geographic area, a specific moment in time,or an extraordinarily narrow situation that is not generally applic[详细]
2023-03-26 08:35 分类:问答cmake flags for opengl using glew and glfw
I have this simple code: #in开发者_Go百科clude <stdio.h> #include <stdlib.h> #include <GL/glew.h>[详细]
2023-03-25 09:17 分类:问答OpenGL - Triangle with a shader isn't showing
This program builds with no problem, and the executable starts up, but no triangle shows up. I am following a GLSL tutorial where a Shader class is made to handle GLSL files.[详细]
2023-03-05 07:43 分类:问答gl.h included before glew, but GLFW needs gl.h
I remember that the way you order your #include-s matter. Well, I\'m in a bit on trouble. I have these two headers:[详细]
2023-02-28 14:12 分类:问答GLFW - Failed To Open A Window
As my hunt for a cross-platform framework/library went in progress, GLFW was mentioned many times. So, I decided to try it out. Now, it seems as though I can\'t even init a window. :-/[详细]
2023-02-24 10:27 分类:问答How does one react to mouse wheel events in an GLUT window in Haskell?
I\'m using the OpenGL package, and was using the GLUT package as well. Altho开发者_高级运维ugh the GLUT package appears to have a mouse wheel callback, it doesn\'t appear to work (doc says freeglut on[详细]
2023-02-07 11:41 分类:问答OpenGL Not drawing
I am using GLFW as GUI for OpenGL projects. I am using my red book and testing code and well the first bit of code doesn\'t work at all. I want to say this is a GLFW problem because I don\'t have this[详细]
2023-01-01 14:54 分类:问答How to make full-screened MacOSX bundle killable?
Exposition: I am writing an GLFW app on MacOSX. The app is a Mac bundle. I want my app to run in fullscreen mode (easy, use GLFW_FULLSCREEN). Problem is .. my code is still buggy, and I do not know[详细]
2022-12-20 09:27 分类:问答What am I missing in my compilation / linking stage of this C++ FreeType GLFW application?
g++ -framework OpenGL GLFT_Font.cpp test.cpp -o test -Wall -pedantic -lglfw-lfreetype -pthread `freetype-config --cflags`[详细]
2022-12-18 04:26 分类:问答