texture2d
Is there a fast alternative to creating a Texture2D from a Bitmap object in XNA?
I\'ve looked around a lot and the only methods I\'ve found for creating a Texture2D from a Bitmap are:[详细]
2022-12-31 14:23 分类:问答Android GLSurfaceView glTexImage2D glDrawTexiOES
I\'m trying to render a 640x480 RGB565 image using OpenGL ES on Android using GLSurfaceView and Native C code.[详细]
2022-12-29 15:07 分类:问答英语外教多少钱啊??
女人不哭 2022开发者_运维百科-03-11 07:11 外教一对一的价格多少?外教英语培训机构这几年非常风靡,为了有良好的英语学习环境,不少人选择外教一对一机构学习。外教一对一价格收费高低也是我们关心的问题之一。[详细]
2022-12-29 10:53 分类:问答XNA.Texture2D to System.Drawing.Bitmap
I need load XNA.Texture2D to Pi开发者_StackOverflow中文版ctureBox. i\'ve tried this: http://www.gamedev.net/community/forums/viewreply.asp?ID=3224621 but it doesn\'t work. Any suggestions?You should[详细]
2022-12-29 07:56 分类:问答Im Stumped, Why is UIImage\Texture2d memory not being freed
I\'ve been looking everywhere trying to find a solution to this problem. Nothing seems to help. I\'ve set up this basic test to try to find the cause of why my memory wasn\'t being freed up:[详细]
2022-12-29 05:16 分类:问答Texture2D.Bounds.Intersect, but the Bounds never move? - XNA, .Net 4.0
I am still shiny new to XNA, so please forgive any stupid question and statements in this post (The added issue is tha开发者_StackOverflowt I am using Visual Studio 2010 with .Net 4.0 which also means[详细]
2022-12-27 10:18 分类:问答How can I create a texture from an AtlasSpriteManager?
What I want to do is create a huge texture(w/ width of more than 1024) using开发者_如何学运维 a 1024x1024 image. I can retrieve the images using an AtlasSpriteManager, but whenever I try to retrieve t[详细]
2022-12-23 08:51 分类:问答Textures not drawing if multiple EAGLViews are used
I\'m having a bit of a problem with Apples EAGLView and Texture2D. If I create an insta开发者_C百科nce of EAGLView and draw some textures, it works great. However, whenever I create a second instance[详细]
2022-12-20 03:40 分类:问答XNA: Getting a struct as a texture to the GPU
I use XNA as a nice easy basis for some graphics processing I\'m doing on the CPU, because it already provides a lot of the things I need. Currently, my \"rendertarget\" is an array of a custom Color[详细]
2022-12-09 02:33 分类:问答