state-machine
WCF Callback Faulted - what happens to the session?
Just trying to get my head around what can happen when things go wrong with WCF. I have an implementation of my service contract declared with an InstanceContextMode of PerSession...[详细]
2022-12-23 09:19 分类:问答Why is this an invalid Turing machine? [closed]
Closed. This question does not meet Stack Overflow guidelines. It is not currently accepting answers.[详细]
2022-12-22 23:25 分类:问答How to Make a Basic Finite State Machine in Objective-C
I am attempting to build an FSM to control a timer in (iphone sdk) objective c. I felt it was a necessary step, because I was otherwise ending up with nasty spaghetti code containing pages of if-then[详细]
2022-12-22 15:46 分类:问答Is there a Java equivalent to libevent?
I\'ve written a high-throughput server that handles each request in its own thread. For requests coming in it is occasionally necessary to do RPCs to one or more back-ends. These back-end RPCs are han[详细]
2022-12-21 12:58 分类:问答How to design this particular finite state machine?
I am trying to get my head around how to design the following system, which I think can be defined as a finite state machine:[详细]
2022-12-20 18:48 分类:问答State machines in C
What is the best way to write a state machine in C? I usually write a开发者_StackOverflow社区 big switch-case statement in a for(;;), with callbacks to re-enter the state machine when an external oper[详细]
2022-12-20 02:09 分类:问答When do you favor the use of state machines over linear workflows
State machines can reduce complexity of workflows when there are multiple loops and branching or logic when the workflow must \"react\" to answers supplied by users.This would be an event-driven workf[详细]
2022-12-19 10:04 分类:问答State machine implementation
I have a state machine as described below. We can start in one of two starting states, but we must hit all 4 states of the handshake. From there, we can either transfer a payload of data or receive a[详细]
2022-12-19 00:28 分类:问答How do I communicate with the user in a finite state machine implementation?
Basically I have a custom implemented finite state machine that mostly lis开发者_StackOverflowtens for hardware switch state changes for initiating transitions, but some things need communication with[详细]
2022-12-18 21:18 分类:问答Get to the handled event instance in HandleExternalEventActivity
I have state machine, some state owns by HandleExternalEventActivity. It accepts some event with simple string flag. Basing on this string I need dispatch which next state must be activated. Most obvi[详细]
2022-12-17 15:24 分类:问答