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slimdx

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  • Should I use the WPF or SlimDX?

    Here\'s what I want to do: I want to draw开发者_如何学运维 geometric primitives and maybe some form of 3D graphs and charts. I also want to be able to freely move the camera around. I want to do all t[详细]

    2023-01-08 10:08 分类:问答
  • How to enable vsync in DirectX10

    I\'m working on a apps that\'s based on DirectX10 by using SlimDX. I would like to enable vsync similar to DirectX9, but the fps doesn\'t seems to lock to 60Hz(which happens if I\'m using Direct9). I\[详细]

    2023-01-08 01:32 分类:问答
  • Shared Resources in SlimDX with DX10

    I\'m trying out the shared resources feature of DX10, as I needed this for one of my project. But I\'m can\'t find much sample or code especially using SlimDX. According to DX10 documentation, I just[详细]

    2023-01-06 13:07 分类:问答
  • Lighting with Direct3D9, everything is black

    I am creating a simple application to get familiar with SlimDX library. I found some code written in MDX and I\'m trying to convert it to run on SlimDX. I am having some problems with the light becaus[详细]

    2022-12-25 05:03 分类:问答
  • Using WPF and SlimDx (DirectX 10/11)

    I am 开发者_StackOverflowusing SlimDX with WinForms for a while now, but want to make the switch to WPF now. However, I can\'t figure out how to get DX10/11 working with WPF. The February release of S[详细]

    2022-12-24 11:36 分类:问答
  • SlimDX Device.Reset crashes with a "D3DERR_INVALIDCALL: Invalid call (-2005530516)" error

    We recently upgraded from VS 2005 to VS 2008 (Windows XP). We use SlimDx in one of our projects. All was working ok after the upgrade, except my Recover function, which gets called on devicelost/devic[详细]

    2022-12-24 07:35 分类:问答
  • How to render 3d scene over webcam frame in DirectX?

    I\'m capturing webcam using AForge so I\'ve every frame as 开发者_运维知识库a bitmap. I would like to render some scene over it. Currently I am rendering DirectX (SlimDX) scene over C# Panel control.[详细]

    2022-12-18 03:03 分类:问答
  • GC collecting...what?

    I am trying to optimize my engine (C# + SlimDX) to make as less allocations as possible (to prevent the GC from firing too often) using as guide a profiler that gives me where the garbaged object are[详细]

    2022-12-15 04:13 分类:问答
  • D3D Performance comparison, shaders vs built in shading

    I have a running 3D engine built in D3D (via SlimDX). To avoid interupting the rendering pipeline I have batched together many objects with the same material into bigger meshes (to reduce state switch[详细]

    2022-12-12 05:18 分类:问答
  • SlimDX Assembly Reference

    I\'ve installed SlimDX but the assembly reference does not come up as a choice in Visual Studio, and I cannot for the life of me find out where SlimDX 开发者_运维百科has installed itself! Any help wou[详细]

    2022-12-09 07:37 分类:问答