physics
Find phase difference between two (inharmonic) waves
I have two datasets listing the average voltage outputs of two assemblies of neural networks at times t, that look something like this:[详细]
2023-03-09 01:59 分类:问答Strange stuttering issue with multithreading
I\'ve modified my physics from the last post: Updating physics engine ina separate thread, is this wise? like so:[详细]
2023-03-08 17:51 分类:问答Collision Detection in 2D Motion
I have created a very simple numerical simulation that models an object being thrown off a building at some angle, and when the object hits the ground, the simulation stops. Now I want to add in colli[详细]
2023-03-08 12:47 分类:问答Corona SDK physics - apply force in particular direction?
I\'m new to Corona and as a learning exercise I\'m creating a simple game of \"keepie uppie\" (http://en.wikipedia.org/wiki/Keepie_uppie) using the Corona SDK physics engine.[详细]
2023-03-08 02:35 分类:问答Looking for good physics/maths/algorithm learning resources for JavaScript
I have been playing around with JavaScript and Canvas for a while. Very often when I dissect a code people have put on the web, it is really hard to understand the logic and algorithm behind the code[详细]
2023-03-07 19:25 分类:问答Infinite Loop in small physics based program
Here is a program that models a tennis ball being thrown off the side of a 50 meter building. The program should output the x, y, and velocity values at each time step.[详细]
2023-03-07 02:36 分类:问答Should I use a Cartesian (x and y) or polar (angle and magnitude) coordinate system to represent velocity?
I\'m programming a physics game. It seems I can use 2 systems for storing a character\'s movement data:[详细]
2023-03-06 23:02 分类:问答applying friction to objects
I have a ball that moves aro开发者_开发百科und the screen depending on what way my phone is tilting. How do I apply friction to the ball so that when the phone is lying flat, the ball will eventually[详细]
2023-03-06 09:27 分类:问答averaging pixel locations to find a surface normal. (2D)
I Am working on a 2D game in XNA that needs some physics. I have found that physics engines such as Farseer will not cut it due to some of the ways they work. (thats a long story involving rewriting t[详细]
2023-03-06 02:05 分类:问答How to use a parabola formula in AS3 for firing an arrow that will always intercept a given point
First note: mathematically, I\'m not that skilled at all. I played a game on iPhone a while back where you press a point, and an arrow fires from your castle which will always intersect the point you[详细]
2023-03-05 04:01 分类:问答