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physics

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  • Can anyone help me understand how to simulate fluids?

    I\'m trying to make a program that simulates the physics of fluids in Processing. In the IDE there\'s an included example:[详细]

    2023-02-10 19:56 分类:问答
  • Real time physics with MPI

    I am considering working on a rigid body parallel physics engine, with MPI, as my own开发者_如何学C project. Have some experience with serial engines. So far, I couldnt find any existing projects of t[详细]

    2023-02-10 05:29 分类:问答
  • Wave Simulation with Python

    I want to simulate a propagating wave with absorption and reflection on some bodies in three dimensional space. I want to do it with python. Should I use numpy? Are there some special libraries I shou[详细]

    2023-02-09 22:24 分类:问答
  • Java Bouncing Ball Game - Rolling Ball Scenario

    I am writing a bouncing ball game in Java for Android phones. Everything seems to work fine apart from a small problem with collisions and the coefficient of restitution.[详细]

    2023-02-09 02:37 分类:问答
  • Get Bounding Box for ALL Bodies

    I am trying to get the bounding box for all the bodies in a box2d world (think a scenario where I want to get the largest y-value of all bodies).[详细]

    2023-02-08 21:48 分类:问答
  • Physics Engine for WPF

    I\'m looking for a 2D physics engine for 开发者_运维问答WPF, not Silverlight. The physics engine should be blendable so that I can specify in blend a behavior of a specific control. Are there any?Unfo[详细]

    2023-02-07 06:29 分类:问答
  • Drawing a Projectile Motion Path in Android

    I asked this question before, but I think I worded it badly and thus did not get any response. I am trying to make an app for android that draws the path of an object in projectile motion. I have the[详细]

    2023-02-07 05:29 分类:问答
  • Fluid flow, heat transfer and Python

    full EDIT: I will give some more information about the whole problem. The project is in early stage and my question is actually only about a narrow portion of the thing.[详细]

    2023-02-06 17:06 分类:问答
  • Physics Engine - Determining the velocity of objects after collision

    While researching information for my physics engine, I have come across a problem with determining the velocities of objects (or the magnitude of the \"impulse\" of the collision) after a collision. N[详细]

    2023-02-05 15:44 分类:问答
  • Chipmunk shapes not colliding

    I am able to create spaces, bodies, and shapes, put them together, and draw them on screen... yet somehow none of my shapes are interacting with each other or colliding. My collision callback isn\'t g[详细]

    2023-02-05 14:57 分类:问答