vertex-buffer
OpenGL ES Polygon with Normals rendering (Note the 'ES!')
Ok... imagine I have a relatively simple solid that has six distinct normals but actually has close to 48 faces (8 faces per direction) and there are a LOT of shared vertices between faces.What\'s the[详细]
2022-12-15 18:12 分类:问答Multiple meshes in one vertex buffer?
Do I开发者_JS百科 need to use one vertex buffer per mesh, or can I store multiple meshes in one vertex buffer? If so, should I do it, and how would I do it?You can store multiple meshes in one vertex[详细]
2022-12-08 22:42 分类:问答Rendering different triangle types and triangle fans using vertex buffer objects? (OpenGL)
About half of my meshes are using triangles, another half using triangle fans. I\'d like to offload these into a vertex buffer object but I\'m not quite sure how to do this.The triangle fans all have[详细]
2022-12-08 08:11 分类:问答