direct3d
WM_MOUSEMOVE not working with FPS camera implemetation in Direct3D
hey guys, i am trying to implement an开发者_开发技巧 FPS=Style camera. The mouse movement is working but without even touching the mouse. The camera is goingon all degrees without me even touching the[详细]
2023-02-15 18:47 分类:问答Missing depth info after first mesh
I\'m using SlimDX for a Direct3D 10 apps. In the apps I\'ve loaded 2 to more mesh, with images loaded as texture and using a fx code for shader. The code was modified from SlimDX\'s sample \"SimpleMod[详细]
2023-02-14 00:05 分类:问答Find out which display belongs to which adapter?
I\'m working on a SlimDX apps which works for multiple display. The apps will occupy 开发者_JAVA技巧the selected display, and it\'s selection is input via commandline, as int. I then use System.Window[详细]
2023-02-12 21:22 分类:问答Direct3D 3D graphics over 2D sprites
In a Direct3D application I\'m working开发者_JS百科 on I need to render a particle system (point sprites) over 2D sprite images. The 2D sprites are drawn using an LPD3DXSPRITE object with the Draw met[详细]
2023-02-12 14:16 分类:问答Passing parameters to the constant buffer in SlimDX Direct3D 11
this is related to Setting up the constant buffer using SlimDX I have a shader, which is very simple and looks like this:[详细]
2023-02-11 07:52 分类:问答Loading a precompiled HLSL shader into memory for use with CreatePixelShader
I need to load a compiled pixel shader into memory to use with CreatePixelShader but I can\'t use any开发者_JAVA技巧 D3DX calls.[详细]
2023-02-11 02:24 分类:问答Initializing D3D9 causes a 3rd-party library to stop working
First, the general situation... a 3rd-party library loaded through a DLL does rendering into a HWND. It\'s simple 2D rendering and is not directly using D3D in a way I can see - a dependency walk on t[详细]
2023-02-10 21:29 分类:问答SlimDX Direct3D 11 Indexing Problems
I\'m trying to draw an indexed square using SlimDX and Direct3D11. I\'ve managed to draw a square without indices, but when I swap to my indexed version I just get a blank screen.[详细]
2023-02-10 18:29 分类:问答is screenshotting by DirectDraw faster than GDI way?
just to save some time, probably anybody tried this or saw somewhere related info. asking about DirectDraw and not about DirectX because I need to support Win2000 and up, and 开发者_如何学运维I canno[详细]
2023-02-10 05:30 分类:问答Trying to find HLSL Compiler
Googling for \"HLSL compiler\" and a few things, I\'m frustratingly unable to find where to look for a standalone HLSL compiler for D3D9 so I can tell which lines are causing problems.[详细]
2023-02-09 19:34 分类:问答