post-processing
Adding whirl effect on DirectX/OpenGL application
After we have finished rendering a frame either using DirectX or OpenGL in C++, I would like to add this \"swirling\" effect just on a portion of the frame. Something like this below:[详细]
2023-02-27 02:04 分类:问答Get bean post processors in parent bean factory to process beans in child factories
I have a parent bean factory and I\'d like a BeanPostProcessor in it to post process beans in child factories. AFAIK, this is开发者_JAVA百科n\'t supported in Spring. What are my alternatives? (except[详细]
2023-01-29 22:32 分类:问答PostProcessing in XNA 4
I am trying to implement a PostProcessing manager in my 3D engine, but I\'m failing.I keep getting the first texture just slapped over the top of everything else.I\'m just creating a new RenderTarget2[详细]
2023-01-26 05:59 分类:问答How should I filter this data?
I have a several series of data points that need to be graphed. For each graph, some points may need to be thrown out due to error. An example is the following:[详细]
2023-01-16 20:18 分类:问答boolean variables posted through AJAX being treated as strings in server side
Following is a part of an AJAX functionality to add classes and packs to session cart:- The jquery part[详细]
2023-01-15 14:50 分类:问答Implementing a PostProcessing manager
I have been thinking about how to implement a PostProcessing manager into my engine (Vanquish). I am struggling to get my head around how a Post Processing technique works. I have read and viewed the[详细]
2023-01-10 23:20 分类:问答Paperclip save images as jpg with white background
I\'d like to know how to convert png and gif files with alpha channel to jpg with white background with paperclip[详细]
2022-12-18 23:54 分类:问答Change Color Lookup texture during runtime
I\'m trying to change the texture and contribution of the Color Lookup module of the post processing stack in URP.[详细]
2022-12-07 22:34 分类:问答