textures
Reasonable texture sizes in android
I\'m trying to develop an app that uses opengl on android, and ideally make it run on any phone as old as the original droid (or at least any phone that has OpenGL ES 2.0 support).Currently, I\'m usin[详细]
2023-03-27 18:00 分类:问答Render movie to a OpenGL texture in iOS
Is it possible to render a movie to an OpenGL texture in real time开发者_高级运维 using the Apple iOS frameworks?[详细]
2023-03-27 00:23 分类:问答OpenGL-ES texture loading problem with UV maps
Hy I have a little problem in openGL-ES texturing. I created a modell in 3ds max and used UV map for it, as you can see here(1st. picture) there is my UV map.[详细]
2023-03-26 18:28 分类:问答Accessing the data in a SlimDX Texture2D object
How do I access the data in a Texture2D object? Lots of XNA posts suggest using the function Texture2D.GetData but that appears to be missing in the SlimDX version of a Texture2D. I need to process my[详细]
2023-03-26 12:22 分类:问答OpenGL: Texture size and video memory
I\'m making a Worms-style bitmap destructible terrain game using OpenGL. I\'d like to know where the limitiations in terms of video memory are for the size of the worlds.[详细]
2023-03-26 05:34 分类:问答Odd OpenGL texture issue?:
Here is the texture I am attempting to load: Here is what I am seeing when I run my code: Here is the code I am using:[详细]
2023-03-26 02:43 分类:问答Is it possible to do desaturation in OpenGL ES 1.0 and how?
I\'d like to render a colour texture in gray. Doing it in ES 2.0 by using a shader is a piece of cake, but is it possible to do in ES 1.x?[详细]
2023-03-26 01:15 分类:问答Read Framebuffer-texture like an 1D array
I am doing some gpgpu开发者_JAVA技巧 calculations with GL and want to read my results from the framebuffer.[详细]
2023-03-25 20:27 分类:问答How do I use texture on a sphere in three.js
I\'ve downloaded a sphere example from: http://aerotwist.com/lab/getting-started-with-three-js/ and I can see the nice red sphere. I\'d like to use a texture on it. I\'ve开发者_开发知识库 tried this:[详细]
2023-03-25 20:02 分类:问答Bind Texture in Repeat Mode
I am trying to store an octree in a 3D texture in OpenGL for use on the GPU using Cg, from a chapter in GPU Gems 2 found here http://http.developer.nvidia.com/GPUGems2/gpugems2_chapter37.html. However[详细]
2023-03-25 16:08 分类:问答