textures
OpenGL es, controlling VM usage when generating and rendering MIP maps
Is it possible to create a MIP map in open gl es 1.x that only loads the texture resolution it is currently rendering?[详细]
2023-04-01 20:04 分类:问答iPhone OpenGL ES 2.0 - Pixel Perfect Textures
How can I get my textures to align with the screen pixels 开发者_C百科for pixel perfect graphics in OpenGLES 2.0? This is critical for a project I\'m working on which uses pixel art graphics. Any help[详细]
2023-04-01 16:33 分类:问答3ds max fractures in baked textures
I\'m not sure if stackoverflow is a right place to ask these kinds of questions(I have only asked development questions here) . I need to import a 3d model to my flash program and I need to bake the t[详细]
2023-04-01 14:32 分类:问答gl_fragColor with multiple textures
I currently have two textures being applied to a single object.Eventually there will be a couple more added to that, but I am having trouble getting the current two to work properly.[详细]
2023-04-01 12:24 分类:问答Loading non-power-of-two images in OpenGL ES iPhone
Does anyone know an efficient way to load textures into OpenGL ES that are not in sizes of a power of two? I am new to OpenGL, and I\'m working on a 2D game for iPhone and I have a l开发者_如何转开发o[详细]
2023-04-01 09:16 分类:问答Android Opengl ES Texture compression problem when loading a paletted/atitc DDS (INVALID_ENUM)
Currently i\'m having a problem loading a DDS compressed texture on OpenGL ES 1.0 on android (generated using The Compressonator): whenever i call glCompressedTexImage2D i get a GL_INVALID_ENUM everyt[详细]
2023-04-01 06:52 分类:问答Can CUDA texture memory be used for 32 Bytes elements?
I wonder whether texture memory can be used for 32 bytes struct? Some friends told me that the largest element is uint4, which is 16 bytes.[详细]
2023-03-31 17:32 分类:问答How much more efficient are power-of-two textures?
I am creating an OpenGL video player using Ffmpeg and all my videos aren\'t power of 2 (as they are normal video resolutions). It runs at fine fps with my nvidia card but I\'ve found that it won\'t ru[详细]
2023-03-31 14:35 分类:问答Can one index CUDA texture with integers
Just like topic says. Can one access CUDA texture using integer coordinates? ex. tex2D(myTex, 1, 1); I\'d like to store float values in texture, and use it as my framebuffer.[详细]
2023-03-31 07:59 分类:问答iPhone Animated Sphere
I would like to build a sphere in opengles 2.0 that is animated. Basically I want to have a transparent sphere on which I have small images moving around randomly. I know how to make a sphere and to m[详细]
2023-03-31 04:55 分类:问答