collision
Collision always detected, even when they're shouldn't be a collision
OK I\'m definitely overlooking something painfully obvious but here\'s the problem: In my project I\'m using two types of collision: sphere to sphere and box to box.[详细]
2023-03-25 05:10 分类:问答Making an Image a "boundary"
I am working on a game in which you are a simple circle that fires bullets and its multiplayer and so on. Well, I am trying to make boundaries sort of like a maze type thing that u have to go through[详细]
2023-03-24 15:02 分类:问答Flash Box2D not detecting collisions?
EDIT: I figured out what was wrong, and this is no longer a question. The solution was a stupid error, and I had accidentally set iterations to 0. Sorry![详细]
2023-03-22 16:48 分类:问答Getting the Protrusion and Collision Data From Jquery Collision
I\'m using Jquery Draggable Collision (found here) and I am trying to resize the draggable area (blue square, in my JSFiddle) via a simple toggleClass() right now.[详细]
2023-03-20 05:09 分类:问答Box2D colission between static/dynamic bodies causing an assert
I\'m using BOX2D for the first time on iPhone. On the whole it\'s been pretty good, but I keep repeatedly getting an assert on a line in ContactManager whenever I create a scene featuring both static[详细]
2023-03-19 02:54 分类:问答How to prevent image moving when resizing window
Im currently developing this site http://digitalgenesis.com.au/projects/sister/music.html What happens when i re-size screen is that it eventually collides with the div contents holding page title an[详细]
2023-03-17 12:21 分类:问答C++ 2D Box-Collision, is this right?
Well I\'ve got a 2D box collision code that basically loops through every bl开发者_开发问答ock in a list called \"Blocks\" and it checks if I\'m near the sides and whatnot.[详细]
2023-03-17 11:12 分类:问答Is it time.time() a safe approach when creating content types on plone programatically?
I have to use _createObjectByType on Plone. I have as an argument the id of the object. Is it going to be safe, in this scenario, to create an id based on time.time() to avoid collisions? Can two requ[详细]
2023-03-16 08:25 分类:问答How to get particle position in Cocos2d (iphone)
I am using CCParticleSystemQuad to create a particle effect in Cocos2d. Now I would like to test each particle for collisions with a CCRect.[详细]
2023-03-16 06:14 分类:问答Collision handling with Rotated Rectangles
I am about to develop a little 2D game. The perspective is top Down like, so you can only see the Had of the player.[详细]
2023-03-12 02:12 分类:问答