collision
Collisions in computer games
I have a general questions regarding techniques, or approaches used in computer games to detect particles (or objects collisions). Even in a smiple examples, like currently popular angry birds, how is[详细]
2023-04-02 08:52 分类:问答finding specifically where an object is for collision detection purposes
I have a square that rotates to a random angle and then travels in a straight line in the direction it is pointing. It does this by using a variable as its x axis and then calling[详细]
2023-04-02 04:01 分类:问答Unity3D Which way of doing 2D collision is faster?
I am doing a 2D game where enemies will shoot at my player. There are two ways to do collision of bullets:[详细]
2023-04-01 02:42 分类:问答Can you show me two actual, non-trivial strings that produce the same MD5 or SHA1 hash?
...and if not, why not? So here\'s the question behind the question. I understand that the likelihood of accidental collisions in MD5 and SHA1 is small (though less likely in SHA1 than in MD5). I a[详细]
2023-03-29 02:52 分类:问答Multiple spawned objects on collision - Corona SDK
Please help! I\'开发者_开发百科m trying to spawn 5 balls one by one from the sky and have them disappear as soon as they hit the ground or when they hit another user-controlled object that\'s on the g[详细]
2023-03-28 20:48 分类:问答memcache as Nhibernate second level cache
I have a question about second level caching with NHibernate and memcache. Suppose the following configuration:[详细]
2023-03-28 02:51 分类:问答chipmunk-spaceManager collision detection
I can\'t find solution for one type of collision. I have few cpShapes in the space and some block开发者_如何学编程.[详细]
2023-03-27 01:12 分类:问答Understanding for-in-loop Calculs
I have this little code here, pixels fall from the top, if they collide with a block they will Stay on the surface of the block. Then if there is an other Pixel falling on the pixel that is no more fa[详细]
2023-03-26 21:44 分类:问答XNA adding colors when overlap
I have sprite开发者_JS百科s that when they overlap I would like them to \'add\' their colors rgb values to (potentially) go white, the sprites also have changin alpha values which should remain unchan[详细]
2023-03-26 19:33 分类:问答How to deal with symbol collisions between statically linked libraries?
One of the most important rules and best practices when writing a library, is putting all symbols of the[详细]
2023-03-25 16:25 分类:问答