collision
Snake Game - Collision Error
So I am making a snake game, but if I move from one direction to the other really fast then it says I made a collision with the body and ends the game (for example, if I am going left and I hit down a[详细]
2023-04-07 17:12 分类:问答Pyglet: equivalent of pygame.Rect
I am contemplating migrating from pygame to pyglet (main reason: move from Python to Pypy). However, I found no rectangle collision tools in the pyglet doc, while I use pygame.Rect quite often.[详细]
2023-04-06 21:53 分类:问答What type of collision resolution is chosen for HashTable/Dictionary implementation in .net?
As we know there are 2 classical strategies to collision resolution: Separate chaining and Open addressing.[详细]
2023-04-05 13:35 分类:问答Collision response between two 2d circles
I am trying to write a sim in which two circles will collide and then bounce apart in an 开发者_Python百科elastic collision.Each circle has a position, velocity, mass, and radius.I already have the co[详细]
2023-04-05 07:20 分类:问答Computing collisions of a rectangle with path lines
I\'ve been looking for samples and tutorials, but I can\'t find anything specific. I am making a 2D XNA C# Game and I want to detect the final position of the player when it reaches one or more path[详细]
2023-04-04 19:58 分类:问答Detecting where the ball hit the bounding box? XNA
just got started with XNA and thi开发者_如何学Pythons example would help out a lot! I´ve done a simple test where i got some terrain and a ball, when the ball hits the terrain it stops. This i do by[详细]
2023-04-04 18:05 分类:问答Doctrine 2: Proxy name collisions
I\'m learning Doctrine 2, and noticed that the name of a generated proxy class is the original class\' full name, without the 开发者_开发技巧namespace separator, with Proxy appended to it.[详细]
2023-04-04 00:51 分类:问答Corona collision event handler and joints workaround
I am new to corona , and am trying to move a body over a path to reach some object \"say an apple 4 example\" , after it reaches the object i want to create a joint so that both move as a single objec[详细]
2023-04-03 16:37 分类:问答Theoretically-plausible collision sorting algorithm
Say you have a bunch of objects to check for collision. Say you\'re an enterprising hobbyist programmer learning collision physics. Say you\'ve heard of this marvelous thing where you sort by X, Y or[详细]
2023-04-03 08:43 分类:问答Pixel Collision Tracing
I have a character that\'s say, 20 by 10 pixels large and I have a collision map based on pixels (think worms).[详细]
2023-04-03 01:35 分类:问答