3d
Rectangle intersection
Is there 开发者_JAVA技巧any known approach to compute the intersection rectangle between two rectangles? I mean if the rectangle A is defined by (x1,y2, x2,y2) and B by (x3,y3, x4,y4), how do I comput[详细]
2023-04-11 09:17 分类:问答Mixare Augmented Reality Engine: Replacing 2D planes with 3d objects?
Does 开发者_运维技巧anyone have a solution how to replace the 2D images with 3D objects? There is a contribution to mixare (open source augmented reality browser: http://www.mixare.org) available here[详细]
2023-04-11 07:54 分类:问答Texturing a 3D sphere(Can not find a post that helps me)
I am trying to create a 3D sphere and I currently have a sphere made out of points though I need to apply a texture to this and that is causing me problems.[详细]
2023-04-11 04:51 分类:问答DirectX10 Skydomes
I\'m currently trying to implement a skydome in DirectX10 but I am having real problems trying to find a good tutorial online as to how I go about this. I even looked through all four pages of results[详细]
2023-04-11 04:39 分类:问答Generating 3x3x3 "block" big structure randomly
I am in progress of making开发者_JS百科 my first 3D game, but I stuck into one part. I have never been good with algortihms or even math, so I am kinda having hard time with this :([详细]
2023-04-10 23:53 分类:问答XNA 4.0 Drawing rotated/distorted texture
Good day everyone. I hope you can help me with my question. Is there a way to transform or directly render sprite like so?[详细]
2023-04-10 21:19 分类:问答2D coordinates of Histogram3D from a given point of view
I found that plot on the web. I don`t know which kind of Distribution yields this. I w开发者_运维技巧ould like to draw such plot on paper. But get some help from Mathematica if possible :[详细]
2023-04-10 15:29 分类:问答Getting a 3D object's orientation and aligning it parallel to a Vector3D in WPF
I have a WPF project in which I have imported code that represents a 3D scene created in 3D Max Studio and then converted using a tool to XAML code that I can use in WPF.[详细]
2023-04-10 08:53 分类:问答OpenGL rotation and scaling
Does rotation always occur about the o开发者_JAVA技巧rigin (0,0,0)? Does translation always occur relative to previous translation?[详细]
2023-04-10 06:32 分类:问答Slerp with more than two points
The correct way to interpolate between two points on a sphere is using slerp. How would one interpolate between more than two points on a sphere? So summing a set of points with differen开发者_StackO[详细]
2023-04-09 22:52 分类:问答