pbo
Opengl Unsynchronized/Non-blocking Map
I just found the following OpenGL specification for ARB_map_buffer_range. 开发者_如何学GoI\'m wondering if it is possible to do non-blocking map calls using this extension?[详细]
2023-03-26 14:00 分类:问答Do i need to recreate a texture when using opengl/CUDA interoperability?
I want to manipulate a texture which I use in opengl using CUDA. Knowing that I need to use a PBO for this I wonder if I have to recreate the texture every time I make changes to the PBO like this:[详细]
2023-03-22 18:14 分类:问答OpenGL/PBO pixel drawing example needed
I need to draw pixels very fast on a screen. I found this interesting page Fast pixel drawing library author posted:[详细]
2023-03-14 16:14 分类:问答Android NDK OpenGL ES 2.0 Texture Pitch
Is there any way to blit a texture in opengl es 2.0 with a pitch that differs from its width.Normally I would fix this by using a PBO or adjusting 开发者_C百科the GL_PACK_ROW_LENGTH via glPixelStore.H[详细]
2023-03-12 10:41 分类:问答绿玛瑙多少钱一克啊?玛瑙多少钱一颗 绿玛瑙价格多少钱一克?
托尼SD 2022-03-20 11:06 开发者_如何转开发 这的据玛瑙的质地,质地高价格就高从几百到上千甚至上万都是有的。比如是南红玛瑙不论克卖。玛瑙和玉一样,分新料和老料。目前市场上,由于存在炒作因素,有时新料比[详细]
2022-12-28 14:50 分类:问答