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pixel-shading

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  • realtime terrain lighting

    What would be the best way to provide realtime lighting in an OpenGL terrain scene? The level of detail between of each quad will be generated dynamically as it is subdivided as it zooms in, so a pre-[详细]

    2023-03-26 02:37 分类:问答
  • Restricting Pixel shader on particular area of image

    Is there any way to restrict Pixel shader on particular area of image. B开发者_运维知识库RDraw a layout (Grid, Canvas etc.), so that one or more cells contain the restricted area. Then draw a Rectan[详细]

    2023-01-11 10:23 分类:问答
  • Lighting inside of a sphere?

    I have this question in mind: I need to make a scene that looks like a real sky. My first idea was to make a cube and texturize it. It wasn\'t 开发者_StackOverflow社区that good looking. I came up with[详细]

    2023-01-11 06:18 分类:问答
  • 活着是谁唱的?完整版歌词是什么??

    miss_涵 开发者_JS百科 2022-05-11 16:39 二月大雨:二十六岁 存了五十多万 想去一个陌生的地方开家小面馆 孤独终老 不和之前认识的任何人联系 只差点勇气 ​​​jun159_2015[详细]

    2022-12-21 11:38 分类:问答