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Python绘制时钟的示例代码

开发者 https://www.devze.com 2022-12-10 12:22 出处:网络 作者: 我的天才女友
目录导入需要的包设置变量写数字绘制时针完整代码导入需要的包设置变量 from datetime import datetime
目录
  • 导入需要的包设置变量
  • 写数字
  • 绘制时针
  • 完整代码

导入需要的包设置变量

from datetime import datetime
from pygame.locals import *
import sys, math, pygame


def print_text(font, x, y, text, color=(25http://www.cppcns.com5, 255, 255)):
    img_text = font.render(text, True, color)
    screen.blit(img_text, (x, y))


def wrap_angle(angle):
    return angle % 360


pygame.init()
screen = pygame.display.set_mode((600, 500))
pygame.display.set_caption("在线时钟")

# 设置字体
font1 = pygame.font.SysFont("方正粗黑宋简体", 24)
orange = 220, 180, 0
white = 255, 255, 255
yellow = 255, 255, 0
pink = 255, 100, 100

pos_x = 300
pos_y = 250
radius = 250
angle = 360

这里绘制一个600*500的屏幕,设置圆心位置及其半径。根据时间的不同,计算弧度,通过三角函数计算出对应的坐编程客栈标,从圆心的位置绘制出时针的线条。

写数字

通过循环1到12,将数字写在对应的位置上,-10 和对应的字体微调使其更加对正

    for n in range(1, 13):
        angle = math.radians(n * (360 / 12) - 90)
        x = math.cos(angle) * (radius - 20) - 10
        y = math.sin(angle) * (radius - 20) - 10
        print_text(font1, pos_x + x, pos_y + y, str(n))

绘制时针

这里通过时间计算出对应的角度,然后从圆心到指定位置画时针。

    hour_angle = wrap_angle(hours * (360/12) - 90) + www.cppcns.comwrap_angle(minutes * (360/60) - 90) / 60
    hour_angle = math.radians(hour_angle)
    hour_x = math.cos(hour_angle) * (radius - 80)
    hour_y = math.sin(hour_angle) * (radius - 80)
    target = (powww.cppcns.coms_x + hour_x, pos_y + hour_y)
    pygame.draw.line(screen, pink, (pos_x, pos_y), target, 25)

Python绘制时钟的示例代码

完整代码

from datetime import datetime
from pygame.locals import *
import sys, math, pygame


def print_text(font, x, y, text, color=(255, 255, 255)):
    img_text = font.render(text, True, color)
    screen.blit(img_text, (x, y))


def wrap_angle(angle):
    return angle % 360


pygame.init()
screen = pygame.display.set_mode((600, 500))
pygame.display.set_caption("在线时钟")

# 设置字体
font1 = pygame.font.SysFont("方正粗黑宋简体", 24)
orange = 220, 180, 0
white www.cppcns.com= 255, 255, 255
yellow = 255, 255, 0
pink = 255, 100, 100

pos_x = 300
pos_y = 250
radius = 250
angle = 360

while True:
    for event in pygame.event.get():
        if event.type == QUIT:
            pygame.quit()
            sys.exit()

    keys = pygame.key.get_pressed()
    if keys[K_ESCAPE]:
        pygame.quit()
        sys.exit()

    screen.fill((154, 205, 255))
    pygame.draw.circle(screen, white, (pos_x, pos_y), radius, 6)

    for n in range(1, 13):
        angle = math.radians(n * (360 / 12) - 90)
        x = math.cos(angle) * (radius - 20) - 10
        y = math.sin(angle) * (radius - 20) - 10
        print_text(font1, pos_x + x, pos_y + y, str(n))

    today = datetime.today()
    hours = today.hour % 12
    minutes = today.minute
    seconds = today.second

    hour_angle = wrap_angle(hours * (360/12) - 90) + wrap_angle(minutes * (360/60) - 90) / 60
    hour_angle = math.radians(hour_angle)
    hour_x = math.cos(hour_angle) * (radius - 80)
    hour_y = math.sin(hour_angle) * (radius - 80)
    target = (pos_x + hour_x, pos_y + hour_y)
    pygame.draw.line(screen, pink, (pos_x, pos_y), target, 25)

    min_angle = wrap_angle(minutes * (360/60) - 90)
    min_angle = math.radians(min_angle)
    min_x = math.cos(min_angle) * (radius - 60)
    min_y = math.sin(min_angle) * (radius - 60)
    target = (pos_x + min_x, pos_y + min_y)
    pygame.draw.line(screen, orange, (pos_x, pos_y), target, 12)

    sec_angle = wrap_angle(seconds * (360/60) - 90)
    sec_angle = math.radians(sec_angle)
    sec_x = math.cos(sec_angle) * (radius - 40)
    sec_y = math.sin(sec_angle) * (radius - 40)
    target = (pos_x + sec_x, pos_y + sec_y)
    pygame.draw.line(screen, yellow, (pos_x, pos_y), target, 6)

    pygame.draw.circle(screen, white, (pos_x, pos_y), 20)
    print_text(font1, 0, 0, str(hours) + ":" + str(minutes) + ":" + str(seconds))

    pygame.display.update()

以上就是python绘制时钟的示例代码的详细内容,更多关于Python绘制时钟的资料请关注我们其它相关文章!

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