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python实现简单俄罗斯方块游戏

开发者 https://www.devze.com 2022-12-08 13:02 出处:网络 作者: 大学生编程地
本文实例为大家分享了pyt编程客栈hon实现简单俄罗斯方块游戏的具体代码,供大家参考,具体内容如下

本文实例为大家分享了pyt编程客栈hon实现简单俄罗斯方块游戏的具体代码,供大家参考,具体内容如下

import pygame,sys,random,time

all_block = [[[0,0],[0,-1],[0,1],[0,2]],
    [[0,0],[0,1],[1,1],[1,0]],
    [[0,0],[0,-1],[-1,0],[-1,1]],
    [[0,0],[0,1],[-1,-1],[-1,0]], 
    [[0,0],[0,1],[1,0],[0,-1]],
    [[0,0],[1,0],[-1,0],[1,-1]],
    [[0,0],[1,0],[-1,0],[1,1]]]
background = [[0 for column in range(0,10)] for row in range(0,22)]
background[0] = [1 for column in range(0,10)]

select_block = list(random.choice(all_block))
block_initial_position = [21,5]
times = 0
score = [0] 
gameover = []
press = False

pygame.init()
screen = pygame.display.set_mode((250,500))
title = pygame.display.set_caption("俄罗斯方块")

#下落、位置、数组检测、得分、屏幕信息
def block_move_down():
  y_drop=block_initial_position[0]
  x_move=block_initial_position[1]
  y_drop-=1

  for row,column in select_block:
    row+=y_drop
    column+=x_move

    if background[row][column]==1:
      break
  else:
    block_initial_position.clear()
    block_initial_position.extend([y_drop,x_move])
    return

  y_drop,x_move=block_initial_position

  for row,column in select_block:
    background[y_drop+row][x_move+column]=1

  complete_row=[]

  for row in range(1,21):
    if 0 not in background[row]:
      complete_row.append(row)

  complete_row.sort(reverse=True)

  for row in complete_row:
    background.pop(row)
    background.append([0 for column in range(0,10)])

  score[0]+=len(complete_row)
  pygame.display.set_caption(str(score[0])+'分')

  select_block.clear() 
  select_block.extend(list(random.choice(all_block)))
  block_initial_position.clear() 
  block_initial_position.extend([20,5])
  y_drop,x_move=block_initial_position

  for row,column in select_block:
    row+=y_drop
    column+=x_move
    if background[row][column]:
      gameover.append(1)

#方块设置、变化、背景改变
def new_draw():
  y_drop,x_move=block_initial_position
  for row,column in select_block:
    row+=y_drop
    column+=x_move
    pygame.draw.rect(screen,(255,165,0),(column*25,500-row*25,23,23))

  for row in range(0,20):
    for column in range(0,10):
      bottom_block=background[row][column]
      if bottom_block:
        pygame.draw.rect(screen,(0,0,255),(column*25,500-row*25,23,23))

#方块的移动,防止出界,碰撞
def move_left_right(n):
  y_drop,x_move=block_initial_position
  x_move+=n
  for row,column in select_block:
    row+=y_drop
    column+=x_move
    if column<0 or column>9 or background[row][column]:
      break
  else:
    block_initial_position.clear()
    block_initialwvNBPwaCyL_position.extend([y_drop,x_move])


#旋转,位置都进行变化
def rotate():
  y_drop,x_move=block_initial_position
  rotating_position=[(-column,row)for row,column in selecthttp://www.cppcns.com_block]

  for row,column in rotating_position:
    row+=y_drop
    column+=x_move
    if column<0 or column>9 or background[row][column]:
      break
  else:
    select_block.clear()
    select_block.extend(rotating_position)

while True:
  screen.fill((255,255,255))
  for event in pygame.event.get():
    if event.type==pygame.QUIT:
      sys.exit()
    elif event.type==pygame.KEYDOWN and event.key==pygame.K_LEFT:
      move_left_right(-1)
    elif event.type==pygame.KEYDOWN and event.key==pygame.K_RIGHT:
      move_left_right(1)
    elif event.type==pygame.KEYDOWN and event.key==pygame.K_UP:
      rotate()
    elif event.type==pygame.KEYDOWN and event.key==pygame.K_DOWN:
      press=True
    elif event.type==pygame.KEYUP and event.key==pygame.K_DOWN:
      press=False

  if press:
    times+=10

  if ti编程客栈mes>=50:
    block_move_down()
    times=0
  else:
    times+=1

  if gameover:
    sys.exit()

  new_draw()
  pygame.time.Clock().tick(200)
  pygame.display.flip()

效果:

python实现简单俄罗斯方块游戏

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