目录
- 1. 基础设施层
- 2. 任务服务层
- 3. 任务调度配置层
- 4. 应用启动配置
- 5. appsettings.json 配置
- 关键设计说明
1. 基础设施层
分布式锁服务
// IDistributedLockService.cs public interface IDistributedLockService { ValueTask<IAsyncDisposable?> AcquireLockAsync(string resourceKey, TimeSpan expiryTime); } // RedisDistributedLockService.cs public class RedisDistributedLockService : IDistributedLockService { private readonly IConnectionMultiplexer _redis; private readonly ILogger<RedisDistributedLockService> _logger; public RedisDistributedLockService( IConnectionMultiplexer redis, ILogger<RedisDistributedLockService> logger) { _redis = redis; _logger = logger; } public async ValueTask<IAsyncDisposable?> AcquireLockAsync(string resourceKey, TimeSpan expiryTime) { var db = _redis.GetDatabase(); var lockToken = Guid.NewGuid().ToString(); var lockKey = $"distributed-lock:{resourceKey}"; try { var acquired = await db.LockTakeAsync(lockKey, lockToken, expiryTime); if (acquired) { _logger.LogDebug("成功获取分布式锁 {LockKey}", lockKey); android return new RedisLockHandle(db, lockKey, lockToken, _logger); } _logger.LogDebug("无法获取分布式锁 {LockKey}", lockKey); return null; } catch (Exception ex) { _logger.LogError(ex, "获取分布式锁 {LockKey} 时发生错误", lockKey); throw; } } private sealed class RedisLockHandle : IAsyncDisposable { private readonly IDatabase _db; private readonly string _lockKey; private readonly string _lockToken; private readonly ILogger _logger; private bool _isDisposed; public RedisLockHandle( IDatabase db, string lockKey, string lockToken, ILogger logger) { _db = db; _lockKey = lockKey; _lockToken = lockToken; _logger = logger; } public async ValueTask DisposeAsync() { php if (_isDisposed) return; try { var released = await _db.LockReleaseAsync(_lockKey, _lockToken); if (!released) { _logger.LogWarning("释放分布式锁 {LockKey} 失败", _lockKey); } else { _logger.LogDebug("成功释放分布式锁 {LockKey}", _lockKey); } } catch (Exception ex) { _logger.LogError(ex, "释放分布式锁 {LockKey} 时发生错误", _lockKey); } finally { _isDisposed = true; } } } }
2. 任务服务层
定时任务服务
// IPollingService.cs public interface IPollingService { Task ExecutePollingTasksAsync(); Task ExecuteDailyTaskAsync(int hour); } // PollingService.cs public class PollingService : IPollingService { private readonly IDistributedLockService _lockService; private readonly ILogger<PollingService> _logger; public PollingService( IDistributedLockService lockService, ILogger<PollingService> logger) { _lockService = lockService; _logger = logger; } [DisableConcurrentExecution(timeoutInSeconds: 60 * 30)] // 30分钟防并发 public async Task ExecutePollingTasksAsync() { await using var lockHandle = await _lockService.AcquireLockAsync( "polling-tasks-lock", TimeSpan.FromMinutes(25)); // 锁有效期25分钟 if (lockHandle is null) { _logger.LogInformation("其他节点正在执行轮询任务,跳过本次执行"); return; } try { _logger.LogInformation("开始执行轮询任务 - 节点: {NodeId}", Environment.MAChineName); // 执行所有轮询任务 await Task.WhenAll( PollingTaskAsync(), PollingExpireTaskAsync(), PollingExpireDelCharactTaskAsync() ); // 触发后台任务 _ = BackgroundTask.Run(() => PollingDelCharactTaskAsync(), _logger); _ = BackgroundTask.Run(() => AutoCheckApiAsync(), _logger); _ = BackgroundTask.Run(() => DelLogsAsync(), _logger); } catch (Exception ex) { _logger.LogError(ex, "执行轮询任务时发生错误"); throw; } } [DisableConcurrentExecution(timeoutInSeconds: 60 * 60)] // 1小时防并发 public async Task ExecuteDailyTaskAsync(int hour) { var lockKey = $"daily-task-{hour}:{DateTime.UtcNow:yyyyMMdd}"; await using var lockHandle = await _lockService.AcquireLockAsync( lockKey, TimeSpan.FromMinutes(55)); // 锁有效期55分钟 if (lockHandle is null) { _logger.LogInformation("其他节点已执行今日 {Hour} 点任务", hour); return; } try { _logger.LogInformation("开始执行 {Hour} 点任务 - 节点: {NodeId}", hour, Environment.MachineName); if (hour == 21) { await ExecuteNightlyMaintenanceAsync(); } else if (hour == 4) { await ExecuteEarlyMorningTasksAsync(); } } catch (Exception ex) { _loggerandroid.LogError(ex, "执行 {Hour} 点任务时发生错误", hour); throw; } } // 具体任务实现方法 private async Task PollingTaskAsync() { // 实现游戏角色启动/关闭逻辑 } private async Task ExecuteNightlyMaintenanceAsync() { // 21点特殊任务逻辑 } // 其他方法... } // BackgroundTask.cs (安全运行后台任务) public static class BackgroundTask { public static Task Run(Func<Task> task, ILogger logger) { return Task.Run(async () => { try { await task(); } catch (Exception ex) { logger.LogError(ex, "后台任务执行失败"); } }); } }
3. 任务调度配置层
任务初始化器
// RecurringJobInitializer.cs public class RecurringJobInitializer : IHostedService { private readonly IRecurringJobManager _jobManager; private readonly IServiceProvider _services; private readonly ILogger<RecurringJobInitializer> _logger; public RecurringJobInitializer( IRecurringJobManager jobManager, IServiceProvider services, ILogger<RecurringJobInitializer> logger) { _jobManager = jobManager; _services = services; _logger = logger; } public Task StartAsync(CancellationToken cancellationToken) { try { using var scope = _services.CreateScope(); var pollingService = scope.ServiceProvider.GetRequiredService<IPollingService>(); // 每30分钟执行的任务 _jobManager.AddOrUpdate<IPollingService>( "polling-tasks-30min", s => s.ExecutePollingTasksAsync(), "*/30 * * * *"); // 每天21:00http://www.devze.com执行的任务 _jobManager.AddOrUpdate<IPollingService>( "daily-task-21:00", s => s.ExecuteDailyTaskAsync(21), "0 21 * * *"); // 每天04:00执行的任务 _jobManager.AddOrUpdate<IPollingService>( "daily-task-04:00", s => s.ExecuteDailyTaskAsync(4), "0 4 * * *"); _logger.LogInformation("周期性任务初始化完成"); } catch (Exception ex) { _logger.LogError(ex, "初始化周期性任务失败"); throw; } return Task.CompletedTask; } public Task StopAsync(CancellationToken cancellationToken) => Task.CompletedTask; }
4. 应用启动配置
Program.cs
var builder = WebApplication.CreateBuilder(args); // 添加Redis builder.Services.AddSingleton<IConnectionMultiplexer>(sp => ConnectionMultiplexer.Connect(builder.Configuration.GetConnectionString("Redis"))); // 配置Hangfire builder.Services.AddHangfire(config => {android config.UseRedisStorage( builder.Configuration.GetConnectionString("Redis"), new RedisStorageOptions { Prefix = "hangfire:", Db = 1 // 使用单独的Redis数据库 }); config.UseColouredConsoleLogProvider(); }); builder.Services.AddHangfireServer(options => { options.ServerName = $"{Environment.MachineName}:{Guid.NewGuid():N}"; options.WorkerCount = 1; options.Queues = new[] { "default", "critical" }; }); // 注册服务 builder.Services.AddSingleton<IDistributedLockService, RedisDistributedLockService>(); builder.Services.AddScoped<IPollingService, PollingService>(); builder.Services.AddHostedService<RecurringJobInitializer>(); var app = builder.Build(); // 配置Hangfire仪表盘 app.UseHangfireDashboard("/jobs", new DashboardOptions { DashboardTitle = "任务调度中心", Authorization = new[] { new HangfireDashboardAuthorizationFilter() }, StatsPollingInterval = 60_000 // 60秒刷新一次 }); app.Run(); // Hangfire仪表盘授权过滤器 public class HangfireDashboardAuthorizationFilter : IDashboardAuthorizationFilter { public bool Authorize(DashboardContext context) { var httpContext = context.GetHttpContext(); return httpContext.User.Identity?.IsAuthenticated == true; } }
5. appsettings.json 配置
{ "ConnectionStrings": { "Redis": "localhost:6379,allowAdmin=true", "Hangfire": "Server=(localdb)\\mssqllocaldb;Database=Hangfire;Trusted_Connection=True;" }, "Hangfire": { "WorkerCount": 1, "SchedulePollingInterval": 5000 } }
关键设计说明
1.分布式锁:
- 使用Redis RedLock算法实现
- 自动处理锁的获取和释放
- 包含完善的错误处理和日志记录
2.任务隔离:
- 使用Hangfire的[DisableConcurrentExecution]防止同一任务重复执行
- 分布式锁确保跨节点唯一执行
3.错误处理:
- 所有关键操作都有try-catch和日志记录
- 后台任务使用安全包装器执行
4.可观测性:
- 详细的日志记录
- Hangfire仪表盘监控
5.扩展性:
- 可以轻松添加新任务
- 支持动态调整调度策略
这个实现方案完全符合.NET 6的最佳实践,支持分布式部署,确保任务在集群环境中安全可靠地执行。
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