I am pretty to cocos2D. i am working in a small game which has a one scene which is called intro scene. the intro scene has 3 lay开发者_运维问答ers.I declared some variables in scene and i want to use it in layers which is child to the intro scene. In oops there is way to access the parent variable in child. but i struggled how to inherit the variables . is there any access specifier to limit the variable scope. Provide some example and explanation.
Thanks
How about this?
YourScene *parentScene = (YourScene *)self.parent;
/* access some variables in the scene from child layer */
YourScene *parentScene = (YourScene*)self.parent;
/* access some variables in the scene from child layer */
I follow the above code to access the instance variable declared in scene.for instance i did the changes in my code but i doesn,t work.
CCTMXTileMap *tileMap=(CCTMXTiledMap *) parentScene.tTileMap;
where tTileMap declared and added into the scene ;
how to access the variable (declared in parent scene) in Layer as a child to the parent Scene.
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