I'm using Core Data and I need to loop thru the result of the request, create several custom objects in the loop and store them in a NSMUtableArray, so I can send it to another view to feed a UI component. This is what I'm doing:
NSMutableArray *persons = [[NSMutableArray alloc] init];
NSError *error = nil;
NSManagedObjectContext *context = [self managedObjectContext];
NSFetchRequest *fetchRequest = [[NSFetchRequest alloc] init];
NSEntityDescription *entity = [NSEntityDescription
entityForName:@"Person" inManagedObjectContext:context];
[fetchRequest setEntity:entity];
开发者_StackOverflow中文版 NSArray *fetchedObjects = [context executeFetchRequest:fetchRequest error:&error];
for (NSManagedObject *info in fetchedObjects) {
ToggleButtonInfo *btn = [[ToggleButtonInfo alloc] init];
NSString *personName = [NSString stringWithFormat:@"ww %@", [info valueForKey:@"name"]];
NSLog(@"pn: %@", personName);
[btn setButtonInfo:personName];
[persons addObject:btn];
}
[fetchRequest release];
return persons;
The loop is working just fine, the information is there. The problem is that I get a "EXC_BAD_ACCESS" in my component if I use:
[info valueForKey:@"name"]
if I do something like this:
[btn setButtonInfo:@"something else here"];
everything works fine. So it looks like info is been de-allocated and that is causing the error, right? I try creating the scring using stringWithFormat but it doesn't work, same error.
An ideas?
Where do you get the EXC_BAD_ACCESS? I assume it's later when you're displaying the button? -setButtonInfo:
probably isn't retaining, or you're over-releasing somewhere else.
Note that you're leaking btn
in this code.
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