I currently use 开发者_C百科objc_msgSend
to invoke such selector on collection of object. Is there any better way to do that? Here is my code:
@protocol ADelegateProtocol {
-(void) timeToEventOneDidChange:(NSInterval) event1;
-(void) timeToEventTwoDidChange:(NSInterval) event1;
}
- (void) delegatesPerformSelector:(SEL) selector withTimeIntervalAsFristParameter:(NSTimeinterval) timeInterval {
for (id<ADelegateProtocol> delegate in delegates) {
if([delegate respondsToSelector:selector]) {
objc_msgSend(delegate, selector, timeInterval);
}
}
}
The selector is passed in as a parameter, timeInterval
is a non-object value.
Note: I don't want to use KVO.
If you are going to use objc_msgSend()
you must create a correctly typecast function pointer to do so. Relying on varargs to map to non-varargs doesn't work in all cases.
I.e. You'd want:
void (*myMessage)(id, SEL, NSTimeInterval) = objc_msgSend;
myMessage(delegate, aSelector, aTimeInterval);
(typed into SO -- consider the syntax an approximation. :)
What you can use beside objc_msgSend
(which of course works), is NSInvocation
. Personally I prefer the objc_msgSend
way as its the most overhead free way to do this. Its also the more faster way, but this shouldn't matter in a normal App (it does matter in games).
Well, the choice is yours, both ways work and there is nothing bad with objc_msgSend
or NSInvocation
(beside that C code looks wrong in an ObjC method).
If delegates is an NSArray: what about using NSArray's makeObjectsPerformSelector:(SEL)aSelector
.
If you need to pass an object along as a parameter, you can use makeObjectsPerformSelector:(SEL)aSelector withObject:(id)anObject
.
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