I want to 开发者_JAVA百科use a 3d sort of simple animation like throwing a 3d football on a certain surface but I also want it to support webworks that uses webkit, and I think webkit doesn't support 3D webGL. So what should I do?
I have the option of an animated GIF or I need to use a sprite of 3D images and use that, or is there any framework that can help me to achieve that?
Whether I use an animated GIF or 3D image sprite, will I need to make a sprite of the canvas or just of one object and what is the best way to use such a sprite?
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