I need a little help in defining the following Windows GDI type in C#. I have the data in the form of a byte[]
in C#, and I need to somehow marshal or cast it as the following in C#. Please see my other question, as I got the answer to the Polyline. This is 开发者_如何学Cthe type:
NAME
META_CREATEPENINDIRECT
NEAREST API CALL
#include <windows.h>
HPEN32 CreatePenIndirect(const LOGPEN32 *pen);
typedef struct tagLOGPEN
{
UINT lopnStyle;
POINT lopnWidth;
COLORREF lopnColor;
} LOGPEN;
DESCRIPTION
U16 Value 0 lopnStyle 1 lopnWidth 2, 3 lopnColor
lopnColor is the color of the pen, lopnWidth is the width of the pen, if the pen's width is > 1 but the lopnStyle is not solid, then lopnStyle is ignored and set to solid anyway.
lopnStyle can be one of
PS_SOLID
,PS_DASH
,PS_DOT
,PS_DASHDOT
,PS_DASHDOTDOT
,PS_NULL
,PS_INSIDEFRAME
,PS_USERSTYLE
,PS_ALTERNATE
. Check out the source for that they actually mean.Theres also a set of flags and masks that can be found in lopnStyle as well that set the end and join styles of lines drawn with a pen, they are
PS_STYLE_MASK
,PS_ENDCAP_ROUND
,PS_ENDCAP_SQUARE
,PS_ENDCAP_FLAT
,PS_ENDCAP_MASK
,PS_JOIN_ROUND
,PS_JOIN_BEVEL
,PS_JOIN_MITER
,PS_JOIN_MASK
,PS_COSMETIC
,PS_GEOMETRIC
,PS_TYPE_MASK
, again check out the source to figure these out.
Update: This is as close as I can get so far:
fixed (byte* b = dataArray)
{
byte* ptr = (byte*)b;
// Get style
l_nStyle = (ushort)*(ptr);
++ptr;
// Get width
l_nWidth = (ushort)*(++ptr);
++ptr;
// skip one ushort
++ptr; ++ptr;
// Get RGB colors
l_nColorR = (ushort)*(++ptr);
l_nColorG = (ushort)*(++ptr);
l_nColorB = (ushort)*(++ptr);
}
byte[] buffer;
int style = BitConverter.ToUInt16(buffer, 0);
int width = BitConverter.ToUInt16(buffer, 2);
var color = Color.FromArgb(buffer[4], buffer[5], buffer[6]);
var pen = new Pen(color, width)
{
DashStyle = ..., // set style
StartCap = ...,
EndCap = ...
};
(Untested)
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