I'm developing a simple Android application with SQL. I followed the following guides - http://www.reigndesign.com/blog/using-your-own-sqlite-database-in-android-applications/
I get an error when trying to open the database. Here is my DataBaseHelp.Java Class-
public class DataBaseHelper extends SQLiteOpenHelper{
private static String DB_PATH = "/data/data/and.testDB/databases/";
priva开发者_JAVA技巧te static String DB_NAME = "MyData";
private SQLiteDatabase myDataBase;
private final Context myContext;
public DataBaseHelper(Context context) {
super(context, DB_NAME, null, 1);
this.myContext = context;
}
public void createDataBase() throws IOException{
boolean dbExist = checkDataBase();
if(dbExist){
//do nothing - database already exist
}else{
this.getReadableDatabase();
try {
copyDataBase();
} catch (IOException e) {
throw new Error("Error copying database");
}
}
}
private boolean checkDataBase(){
SQLiteDatabase checkDB = null;
try{
String myPath = DB_PATH + DB_NAME;
checkDB = SQLiteDatabase.openDatabase(myPath, null, SQLiteDatabase.OPEN_READONLY);
}catch(SQLiteException e){
//database does't exist yet.
}
if(checkDB != null){
checkDB.close();
}
return checkDB != null ? true : false;
}
private void copyDataBase() throws IOException{
//Open your local db as the input stream
InputStream myInput = myContext.getAssets().open(DB_NAME);
// Path to the just created empty db
String outFileName = DB_PATH + DB_NAME;
//Open the empty db as the output stream
OutputStream myOutput = new FileOutputStream(outFileName);
//transfer bytes from the inputfile to the outputfile
byte[] buffer = new byte[1024];
int length;
while ((length = myInput.read(buffer))>0){
myOutput.write(buffer, 0, length);
}
//Close the streams
myOutput.flush();
myOutput.close();
myInput.close();
}
public void openDataBase() {
//Open the database
String myPath = DB_PATH + DB_NAME;
myDataBase = SQLiteDatabase.openDatabase(myPath, null, SQLiteDatabase.OPEN_READONLY);
}
@Override
public synchronized void close() {
if(myDataBase != null)
myDataBase.close();
super.close();
}
@Override
public void onCreate(SQLiteDatabase db) {
}
@Override
public void onUpgrade(SQLiteDatabase db, int oldVersion, int newVersion) {
}
}
And this is my testDB.Java class-
public class testDB extends Activity {
SQLiteDatabase myDataBase;
public String[] gur = new String[4];
/** Called when the activity is first created. */
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
DataBaseHelper myDbHelper = new DataBaseHelper(this);
myDbHelper = new DataBaseHelper(this);
try {
myDbHelper.createDataBase();
} catch (IOException ioe) {
throw new Error("Unable to create database");
}
try {
myDbHelper.openDataBase();
// Here is the problem-Can't open the database/
}catch(SQLException sqle){
throw sqle;
}
myDataBase = myDbHelper.getWritableDatabase();
Cursor c = myDataBase.rawQuery("SELECT * FROM beer", null);
if (c != null ) {
if (c.moveToFirst()) {
for(int x=0;x< 1;x++)
{
gur[x] = (c.getString(c.getColumnIndex("name")));
c.moveToNext();
}
}
Toast.makeText(this,gur[0],Toast.LENGTH_LONG).show();
}
}
}
I created the database using SQLite Database Browser, created a table named "beer", added 2 rows and put it in the /assests folder in my project.
Please note that i'm new to SQL, and its my first time using it. I searched all day for an answer and couldn't find one.
Thanks!
Open your database in sqlite database browser and add a new table called "android_metadata",
you can execute the following SQL statement to do it:
CREATE TABLE "android_metadata" ("locale" TEXT DEFAULT 'en_US')
Now insert a single row with the text 'en_US' in the "android_metadata" table:
INSERT INTO "android_metadata" VALUES ('en_US')
Then, it is necessary to rename the primary id field of your tables to "_id" so Android will know where to bind the id field of your tables.
now copy the new database file into your projects assets folder, it will work.....
You need to create the database in the onCreate method of your database helper (the extension of SQLiteOpenHelper). Your call to getReadableDatabase() won't return anything until a database has been created in the context of the application.
db.execSQL("CREATE TABLE " + TABLE_NAME
+ " (_id INTEGER PRIMARY KEY AUTOINCREMENT,"
+ "foo TEXT, bar TEXT);");
Something along those lines. Obviously fill in your own data scheme.
Then you can read the data from the database you have in your assets folder and insert them into the database using the sqlite commands.
Here's a tutorial that I used to get started:
http://www.devx.com/wireless/Article/40842
I suggest to use an other tutorial. To create a database outside of the devices is "a little bit" wired. I learned it from a book, but i think this tutorial uses the right procedure.
Edit: Ok, the tutorial is for a special case
Most all of the Android examples and tutorials out there assume you want to create and populate your database at runtime and not to use and access an independent, preloaded database with your Android application.
The method I'm going to show you takes your own SQLite database file from the "assets" folder and copies into the system database path of your application so the SQLiteDatabase API can open and access it normally.
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