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Slight zoom on MKCoordinateRegion?

开发者 https://www.devze.com 2023-02-05 20:29 出处:网络
I am zooming an MKMapView to fit the bounding region of a collection of pins, however when the pins are displayed I have noticed that the zoom could ideally do with being a little tighter. My proposed

I am zooming an MKMapView to fit the bounding region of a collection of pins, however when the pins are displayed I have noticed that the zoom could ideally do with being a little tighter. My proposed solution to this was to make the region deltas slightly smaller:

// SMALL ZOOM
region.span.latitudeDelta = (upper.latitude - lower.latitude) * 0.9;
region.span.longitudeDelta = (upper.longitude - lower.longitude) * 0.9;

However I have noticed that fine adjustments don't seem to translate to a small zoom increase, is there some form of snapping on the zoom? Really small values work, as do really big ones, but just adjusting the region size by a few开发者_JS百科 percent does not seem to work with the view nearly always jumping/zooming in to far and clipping my pins.

EDIT:

Quick tests showing the results of different scaling factors on the region:

 //                                                             SCALE FACTOR
 //                                                                  V
 region.span.latitudeDelta  =   (upper.latitude - lower.latitude) * 0.9;
 region.span.longitudeDelta = (upper.longitude - lower.longitude) * 0.9;

Here are the results:

  • x0.5 region too small, some annotations off screen
  • x0.6 Same as using 1.0
  • x0.7 Same as using 1.0
  • x0.8 Same as using 1.0
  • x0.9 Same as using 1.0
  • x1.0 Original fit
  • x1.1 region too big, annotations too small on screen

My point is that very small adjustments (e.g. 0.6 to 0.9) don't seem to make any difference.


Smaller adjustments will never make the mapview zoom level change. When you pass a region, the mapview decides on what zoom level to use for the best fit. It will never use an "in-between" level. The reason is that the "in-between" zoom levels look fuzzy. You give it the region you want to show and it makes a zoom level that includes that whole region. Giving your desired region to regionThatFits: should return the level that it uses.

If you're zooming the map with a pinch, you can get to a level between two zoom levels, but if you double-tap (to zoom in) or do a 2-finger tap (to zoom out) you will only see the "standard" zoom levels.

I'm talking about zoom levels here, but really they don't exist in iOS in the same way they exist in Google Maps. Only regions exist as far as setting the map to a certain level.

With your problem of getting the best fit for pins, I found that something changed in iOS 4, and the code I'd used to fit pins suddenly gave too much space. I divided the deltas by 3 and it worked again. You might want to wrap this in a conditional to target only iOS 4.

region.span.longitudeDelta = (maxCoord.longitude - minCoord.longitude) / 3.0;
region.span.latitudeDelta = (maxCoord.latitude - minCoord.latitude) / 3.0;

Looking at your code, you use * 0.9 to get the exact same thing.

One of the strange things I found was that the value returned by regionThatFits: wasn't always the region that the mapview ended up setting. It might be a bug, but it's been there since iOS 4.0. You can test this yourself by logging the MKCoordinateRegion from regionThatFits: and comparing it to the mapview's region after zooming. I seem to remember it coming up on the Apple Developer Forums.


I have found this method to be extremely useful. All you need to do is call it and pass your MKMapView as the argument, and it will determine the best zoom level to fit all of your annotations. The "tightness" can be adjusted by modifying the constant multiplier on the commented lines (currently 1.1).

What's the best way to zoom out and fit all annotations in MapKit

- (void)zoomToFitMapAnnotations:(MKMapView *)mapView
{
    if ([mapView.annotations count] == 0)
        return;

    CLLocationCoordinate2D topLeftCoord;
    topLeftCoord.latitude = -90;
    topLeftCoord.longitude = 180;

    CLLocationCoordinate2D bottomRightCoord;
    bottomRightCoord.latitude = 90;
    bottomRightCoord.longitude = -180;

    for (MapAnnotation *annotation in mapView.annotations)
    {
        topLeftCoord.longitude = fmin(topLeftCoord.longitude, annotation.coordinate.longitude);
        topLeftCoord.latitude = fmax(topLeftCoord.latitude, annotation.coordinate.latitude);

        bottomRightCoord.longitude = fmax(bottomRightCoord.longitude, annotation.coordinate.longitude);
        bottomRightCoord.latitude = fmin(bottomRightCoord.latitude, annotation.coordinate.latitude);
    }

    MKCoordinateRegion region;
    region.center.latitude = topLeftCoord.latitude - (topLeftCoord.latitude - bottomRightCoord.latitude) * 0.5;
    region.center.longitude = topLeftCoord.longitude + (bottomRightCoord.longitude - topLeftCoord.longitude) * 0.5;
    region.span.latitudeDelta = fabs(topLeftCoord.latitude - bottomRightCoord.latitude) * 1.1; // Add a little extra space on the sides
    region.span.longitudeDelta = fabs(bottomRightCoord.longitude - topLeftCoord.longitude) * 1.1; // Add a little extra space on the sides

    region = [mapView regionThatFits:region];
    [mapView setRegion:region animated:YES];
}
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