ham_mc.onPress=function(){
st开发者_运维问答artDrag(this);
_root.ham_mc.swapDepths(getNextHighestDepth());
}
ham_mc.onRelease=ham_mc.onReleaseOutside=function(){
stopDrag();
_root.ham_mc.duplicateMovieClip("ham_mc"+x,_root.getNextHighestDepth());
x++
}
This code just generates a new ham_mc where the user releases the original (drag and drop). The original returns to its starting point. I have the same code for a movieclip called cheese_mc, the user can drag and drop cheese too.
So, if more than one of these ham_mc's and cheese_mc's are created, what is the best way to delete the last one created?
I would like a simple button, lets call it delete_mc. The button is pressed, reversing the last duplicateMovieClip action. How do I implement this?
Store the last created MovieClip in a variable. Then use removeMovieClip();
_root.lastClip = null;
ham_mc.onPress=function(){
startDrag(this);
_root.ham_mc.swapDepths(getNextHighestDepth());
}
ham_mc.onRelease=ham_mc.onReleaseOutside=function(){
stopDrag();
_root.lastClip = _root.ham_mc.duplicateMovieClip("ham_mc"+x,_root.getNextHighestDepth());
x++;
}
delete_mc.onRelease = function () {
if (_root.lastClip != null) _root.lastClip.removeMovieClip();
}
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