Sometimes, I have a picturebox lets say 100x100. But the image it will display is actually 100x400.
I don't want to increase the开发者_Go百科 size of the picturebox itself. Instead, I would like to create a vertical scrollbar (or horizontal if needed).
I could not find a scrollbar in the toolbox, so I guess I have to code it. But, how? And I still wonder if I didn't make a mistake and didn't see the scrollbar in the toolbox. My apologies then :(
I suppose you could add separate scrollbar controls and sync their Scroll
events up with the offset at which the picture in the PictureBox
is drawn, but that sounds like actual work. There's a better way.
Add a
Panel
control to your form, and set itsAutoScroll
property to "True". This will cause the control to automatically show scrollbars when it contains content that lies outside of its currently visible bounds. The .NET Framework will take care of everything for you under the covers, without you having to write a single line of code.Drag and drop your
PictureBox
control inside of thePanel
control that you just added. ThePanel
control will then detect that one of its child controls is larger than its visible area and show scrollbars, thanks to theAutoScroll
property. When the user moves the scrollbars, the portion of the image in yourPictureBox
that is visible will be automatically adjusted. Magic.
(The reason you have to use a Panel
control as a container is because PictureBox
does not inherit directly from the ScrollableControl
base class, which is what provides the AutoScroll
property.)
I tried this and it worked well. But I noted that if the picturebox is docked in the panel, the picturebox is automatically set to the size of the parent panel, and can't be set larger (at least not in any way I could find). This defeats the purpose of the technique. So -- put the picturebox on the panel, but don't dock it, and it will work perfectly.
There are no automatic scroll bars on a picture box, but you can add the VScrollBar (and HScrollBar) control to the form and handle the image scrolling manually by redrawing it at a different offset each time the Scroll event is fired.
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