I used jme to convert a Collada(.dae) model to .jme in order to to use it in an application. I get the model loaded but now I would like to use it in a JOGL application using GLCanvas. I have looked around to find out if it can be done to with no luck does anyone know if this can 开发者_如何学Gobe done???
JOGL is "just" a Java binding to the OpenGL API (with a few additional utilities and abstractions). If you would like to render a model with OpenGL (e.g. via JOGL) your application will have to load and render the model. There is no API for that. (jme is a engine on top of jogl/lwjgl - loading and rendering models is one of the features of every 3d engine).
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