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C# Why Bitmap.Save ignores PixelFormat of Bitmap?

开发者 https://www.devze.com 2023-02-04 05:10 出处:网络
I need to process and save images in their original bpp (1 - for BnW, 8 - for gray, 24 - color). After processing I always have 24bpp (due to processing with Aforge.Net). I pass original bpp to saving

I need to process and save images in their original bpp (1 - for BnW, 8 - for gray, 24 - color). After processing I always have 24bpp (due to processing with Aforge.Net). I pass original bpp to saving function and I'm using the next code for saving:

private static Bitmap changePixelFormat(Bitmap input, PixelFormat format)
    {
        Bitmap retval = new Bitmap(input.Width, input.Height, format);
        retval.SetResolution(input.HorizontalResolution, input.VerticalResolution);
        Graphics g = Graphics.FromImage(retval);
        g.DrawImage(input, 0, 0);
        g.Dispose();
        return retval;
    }

When I pass:

PixelFormat.Format8bppIndexed

I'm getting an exception: "Graphics object can't create image in indexed pixel format" in the line:

Graphics g = Graphics.FromImage(retval);

I've tried the next code:

Bitmap s = new Bitmap("gray.jpg");
        Bitmap NewPicture = s.Clone(new Rectangle(0, 0, s.Width, s.Height),                   PixelFormat.Format8bppIndexed);

After this "NewImage" has PixelFormat 8bppIndexed, but when I'm saving NewImage:

NewPicture.Save("hello.jpg", ImageFormat.Jpeg);

hello.jpg has 24bpp.

I need t开发者_JAVA百科o keep bpp and image format of original image.

Why Bitmap.Save ignores PixelFormat of Bitmap?

=======================================================

Thanks guys, I've found a solution: http://freeimage.sourceforge.net/license.html

With help of this free library it is possible to save images (especially JPEG ) to Grayscale 8-bit.


I'm almost positive that the JPEG image format doesn't support indexed images. So even though you created the image specifying PixelFormat.Format8bppIndexed, GDI+ is converting it to a different format when you attempt to save it as a JPEG. In this case, you've already determined that's 24 bpp.

Instead, you need to save the image as a BMP or GIF. For example:

NewPicture.Save("hello.jpg", ImageFormat.Bmp);

See the table of image file formats supporting indexed color here on Wikipedia.


Here is the code that will convert a Bitmap to 1bpp/8bpp bitmap. 1bpp/8bpp in C#.

In your changePixelFormat method you can check what fixel format it needs to be converted to, then if it's 1bpp or 8 bpp then use code from link and for all other formats use your code.

Graphics.FromImage documentation has remarks:

If the image has an indexed pixel format, this method throws an exception with the message, "A Graphics object cannot be created from an image that has an indexed pixel format." The indexed pixel formats are shown in the following list.

Format1bppIndexed

Format4bppIndexed

Format8bppIndexed

NEW PART:

This is what i found after short googling:

8bpp greyscale images and 8bpp jpg is not supported with gdiplus version 1.0. There is a new version of gdiplus in Windows 7 that supports greyscale images and more enhanced codec support.

8bpp indexed jpeg images are supported with Microsoft's WIC API.

You can try it yourself by downloading the WIC explorer from Microsoft's download site.

GDI+ 8 bit load/save bug

Standard JPEG only supports 24-bit image.


If you're looking for a true 8-bit grayscale bitmap image then I made a detailed StackOverflow post about it. It will work on any operating system (Windows/Mac/Linux), not just Windows 7. I hope it helps.


Use Graphics class for non indexed image. UseBitmap.LockBits and Bitmap.UnlockBits when processing indexed images

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