In my (Silverlight) weather app I am downloading up to 6 seperate weather radar images (each one taken about 20 mins apart) from a web site and what I need to do is display each image for a second then at the end of the loop, pause 2 seconds then start the loop again. (This means the loop of images will play until the user clicks the back or home button which is what I want.)
So, I have a RadarImage class as follows, and each image is getting downloaded (via WebClient) and then loaded into a instance of RadarImage which is then added to a collection (ie: List<RadarImage>
)...
//Following code is in my radar.xaml.cs to download the images....
int imagesToDownload = 6;
int imagesDownloaded = 0;
RadarImage rdr = new RadarImage(<image url>); //this happens in a loop of image URLs
rdr.FileCompleteEvent += ImageDownloadedEventHandler;
//This code in a class library.
public class RadarImage
{
public int ImageIndex;
public string ImageURL;
public DateTime ImageTime;
public Boolean Downloaded;
public BitmapImage Bitmap;
private WebClient client;
public delegate void FileCompleteHandler(object sender);
public event FileCompleteHandler FileCompleteEvent;
public RadarImage(int index, string imageURL)
{
this.ImageIndex = index;
this.ImageURL = imageURL;
//...other code here to load in datetime properties etc...
client = new WebClient();
client.OpenReadCompleted += new OpenReadCompletedEventHandler(wc_OpenReadCompleted);
client.OpenReadAsync(new Uri(this.ImageURL, UriKind.Absolute));
}
private void wc_OpenReadCompleted(object sender, OpenReadCompletedEventArgs e)
{
if (e.Error == null)
{
StreamResourceInfo sri = new StreamResourceInfo(e.Result as Stream, null);
this.Bitmap = new BitmapImage();
this.Bitmap.SetSource(sri.Stream);
this.Downloaded = true;
FileCompleteEvent(this); //Fire the event to let the app page know to add it to it's List<RadarImage> collection
}
}
}
As you can see, in the class above I have exposed an event handler to let my app page know when each image has downloaded. When they have all downloaded I then run the following code in my xaml page - but only the last image ever shows up and I can't work out why!
private void ImageD开发者_开发百科ownloadedEventHandler(object sender)
{
imagesDownloaded++;
if (imagesDownloaded == imagesToDownload)
{
AllImagesDownloaded = true;
DisplayRadarImages();
}
}
private void DisplayRadarImages()
{
TimerSingleton.Timer.Stop();
foreach (RadarImage img in radarImages)
{
imgRadar.Source = img.Bitmap;
Thread.Sleep(1000);
}
TimerSingleton.Timer.Start(); //Tick poroperty is set to 2000 milliseconds
}
private void SingleTimer_Tick(object sender, EventArgs e)
{
DisplayRadarImages();
}
So you can see that I have a static instance of a timer class which is stopped (if running), then the loop should show each image for a second. When all 6 have been displayed then it pauses, the timer starts and after two seconds DisplayRadarImages() gets called again.
But as I said before, I can only ever get the last image to show for some reason and I can't seem to get this working properly.
I'm fairly new to WP7 development (though not to .Net) so just wondering how best to do this - I was thinking of trying this with a web browser control but surely there must be a more elegant way to loop through a bunch of images!
Sorry this is so long but any help or suggestions would be really appreciated.
Mike
You can use a background thread with either a Timer or Sleep to periodically update your image control.
Phạm Tiểu Giao - Threads in WP7
You'll need to dispatch updates to the UI with
Dispatcher.BeginInvoke( () => { /* your UI code */ } );
Why don't you add the last image twice to radarImages, set the Timer to 1000 and display just one image on each tick?
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