I'm looking for a way to easily debug C code in an Android NDK application using Eclipse. I've read ways to debug the app using gdb or something similar but what I want is a way to push messages to Eclipse somehow.
I'm looking for a solution that's as simple as using a print function in C and seeing it in the DD开发者_运维知识库MS Log or anything similar. Does anyone have any experience doing this?
You can use the Android logging facilities:
#include <android/log.h>
#define APPNAME "MyApp"
__android_log_print(ANDROID_LOG_VERBOSE, APPNAME, "The value of 1 + 1 is %d", 1+1);
Make sure you also link against the logging library, in your Android.mk file:
LOCAL_LDLIBS := -llog
No one has posted info about different log levels so far. The answer is an attempt to make the logging "picture" full.
#include <android/log.h>
#define TAG "MY_TAG"
#define LOGE(...) __android_log_print(ANDROID_LOG_ERROR, TAG, __VA_ARGS__)
#define LOGW(...) __android_log_print(ANDROID_LOG_WARN, TAG, __VA_ARGS__)
#define LOGI(...) __android_log_print(ANDROID_LOG_INFO, TAG, __VA_ARGS__)
#define LOGD(...) __android_log_print(ANDROID_LOG_DEBUG, TAG, __VA_ARGS__)
Usage:
char err[] = "wrong";
LOGE("Something went %s", err);
Link Android log library as below.
Android.mk:
LOCAL_LDLIBS := -llog
CMakeLists.txt:
find_library( log-lib log )
target_link_libraries( ${log-lib} )
Further reading: Logging
The easiest way is probably to redirect printf() statements to the system log (based on the "Viewing stdout and stderr" section of the official ADB reference manual.
Type these 3 commands on a command line:
adb shell stop
adb shell setprop log.redirect-stdio true
adb shell start
Then you can view the output of your "printf()" statements by looking at the "LogCat" window of Eclipse Debugger, or by typing this on a command line:
adb logcat
Just be aware that since the data is buffered before transferring from the emulator or device, you should definitely flush the stdout buffer, eg:
printf("Hello, I am %d years old!\n", 30);
fflush(stdout);
You should then see a log message starting with "I/stdout:"
You can also a little util
#include <android/log.h>
#define LOGI(...) ((void)__android_log_print(ANDROID_LOG_INFO, "native-lib", __VA_ARGS__))
Usage:
std::string hello = "Hello from C++";
int a = 1;
LOGI("int %d, string: %s", a, hello.c_str());
An alternative solution (using a debugger) is explained here:
How can I effectively debug C code that's wrapped with JNI in Eclipse? (Android Dev)
ADT 20 includes an NDK plugin that provides support for building and debugging NDK projects in Eclipse. This document describes how to install and use the NDK plugin. Instructions are pretty straightforward and consist of only a few steps.
This is the simplest solution I found and it worked for me.
Note: If you are using ADT bundle you only need to install C development tools with install new software (see the screenshot) and you can go to "Using the NDK plugin" part immediately.
Edit: It seems there is an issue with CDT in eclipse juno http://code.google.com/p/android/issues/detail?id=33788 causing eclipse's debugger to be unable to find breakpoints.
Workaround I used is to start app in debug mode (not debug as native app but 'regular' debug) and then in command line I went to my project root and typed ndk-gdb
(this creates gdb.setup
file in obj/local/armeabi
folder). After that breakpoints worked as usual.
In comments related to the issue on the link above they suggest some other workarounds but I didn't try them since they seemed to require more effort than this.
For anyone who's struggling with
LOCAL_LDLIBS := -llog
not working, just add it after each
include $(CLEAR_VARS)
Not sure why, but it worked for me.
Cheers!
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