开发者

Two questions about Dispose() and destructors in C#

开发者 https://www.devze.com 2023-02-02 14:53 出处:网络
I have a question about how to use Dispose() and destructors. Reading some articles and the MSDN documentation, this seems to be the recommended way of implementing Dispose() and destructors.

I have a question about how to use Dispose() and destructors. Reading some articles and the MSDN documentation, this seems to be the recommended way of implementing Dispose() and destructors.

But I have two questions about this implementation, that you can read below:

class Testing : IDisposable
{
    bool _disposed = false;

    protected virtual void Dispose(bool disposing)
    {
        if (!_disposed) // only dispose once!
        {
            if (disposing)
            {
                // Not in destructor, OK to reference other objects
            }
            // perform cleanup for this object
        }
        _disposed = true;
    }

    public void Dispose()
    {
        Dispose(true);

        // tell the GC not to finalize
        GC.SuppressFinalize(this);
    }

    ~Testing()
    {
        Dispose(false);
    }
}

GC.SupressFinalize(this) on Dispose()

When the programmer uses using or calls Dispose() explicity, our class is calling to GC.SupressFinalize(this). My question here is:

  • What this exactly means? Will the object be collected but without calling the destructor?. I guess that the anwswer is yes since destructors are converted by the framework to a Finalize() call, but I'm not sure.

Finalizing without a Dispose() call

Suppose that the GC is going to clean our object but the programmer did not call Dispose()

  • Why don't we dispose resource at this point? In other words, why can't we free resources on destructor?
  • What code must be executed in the if inside, and what outside?

    if (!_disposed) // only dispose once!
    {
       if (disposing)
       {
           //What should I do here and why?
       }
       // And what 开发者_运维技巧here and why?
    }
    

Thanks in advance


1. What does SuppressFinalize do?

It unregisters the object from the finalizer list, ie when the GC later collects the object it will ignore the presence of the destructor. This is a big gain in performance since the destructor would otherwise require the object's collection, and that of everything it references, to be delayed.

2. Why don't we dispose [managed] resource at this point? In other words, why can't we free [managed] resources on destructor?

You could, but it is certain to be pointless: the object you're in has become unreachable so all those owned managed resources are unreachable too. They will be Finalized and collected by the GC in the same run and calling Dispose() on them is unnecessary but not totally without risk or cost.

2a What code must be executed in the if inside, and what outside?

Inside the if(disposing), call _myField.Dispose()

In other words, Dispose of managed resources (objects with a Dispose)

Outside, call code to cleanup (close) unmanaged resources, like Win32API.Close(_myHandle).

Note that when you don't have unmanaged resources, as will usually be the case (look up SafeHandle), you don't need a destructor and therefore no SuppressFinalize.

And that makes that the complete (official) implementation of this pattern is only needed because of the possibility that Test is inherited from.
Note that the Dispose(bool) is protected. When you declare your class Testing to be sealed, it is totally safe and conforming to omit the ~Testing().


First part:

When GC.SupressFinalize(this) is called, GC is informed that the object has already freed its resources and it can be garbage-collected as any other object. And yes, finalization and "destructors" are the same thing in .NET.

Second part:

Finalization is done by a separate thread and we have no control on time and order of finalization, so we don't know whether any other objects are still available or are already finalized. For this reason, you can't reference other object outside the disposing block.


The vast majority of the time when an object which owns IDisposable resources is finalized, at least one of the following statements will apply to each of those resources:

  1. It has already been finalized, in which case no cleanup is necessary.
  2. Its finalizer hasn't yet run, but is scheduled to do so, in which case no cleanup is necessary.
  3. It can only be cleaned up within a particular thread (which isn't the finalizer thread), in which case the finalizer thread must not try to clean it up.
  4. It may still be in use by someone else, in which case the finalizer thread must not try to clean it up.

In some of the rare circumstances where none of the above apply, cleanup within the finalizer might be appropriate, but one shouldn't even consider it unless one has first examined the above four possibilities.

0

精彩评论

暂无评论...
验证码 换一张
取 消