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some problem with iOS 4.2.1

开发者 https://www.devze.com 2023-02-02 05:39 出处:网络
I\'ve been developing an app with MacBook Pro (MBP) so far. Last week one of my friends gave me new macbook air 11\"(MBA). so Now I can test my code with more than one machine with the same version of

I've been developing an app with MacBook Pro (MBP) so far. Last week one of my friends gave me new macbook air 11"(MBA). so Now I can test my code with more than one machine with the same version of developing tools - Both machine has Xcode (3.2.5) and iOS SDK 4.2.1).

After some point my app starts get terminated suddenly(iPhone sumulator), and I was using MBP.

I got no error message whatsoever. it just stops. I reckon the crash comes from dealing with memory, like 'release'/ 'double-release'. (I'm not 100% sure though). Anyway I thought there must be some mistake within my code for sure.

-Confusion starts from this part.-

With my MBA, on the other hand, I don'y see any crash. It just works fine. There is nothing different between MBA & MBP except the h/w specifications. Same code, same versions of XCode and iOS SDK.

Is the fact that no crash at MBA suggesting that I have to look 开发者_JS百科 somewhere else than the code itself?

I red some article and Q&As on iOS4.2.1 and XCode 3.2.5 that the most recent version of XCode doesn't recognize the iOS 4.2.1 since the 4.2.1 came out later the 3.2.5. Is it the reason?

I have no idea at this moment what should be the next move.

thanks

-EDIT---------- I test my app with iPhone 3GS 32G. (S/w version 4.2.1) and got this error message.

Program received signal: “EXC_BAD_ACCESS”. warning: Unable to read symbols for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.2.1 (8C148a)/Symbols/Developer/usr/lib/libXcodeDebuggerSupport.dylib (file not found).


Please please test your code on real iDevices. And by saying iDevices I mean iPod Touch/iPhone/iPad, not MBP/MBA.

Memory related crashes can be random at a certain extent. And a crash on the simulator would very likely lead to a corresponding crash on a real iDevice. To locate and fix such crashes, please test them on real iDevices.

btw, since you said it might be a memory related bug. I suggest you turn on NSZombieEnabled and see what's wrong with your code's memory management.

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