From forum discussion , seem like that the big difference is performance factor, allocWithZone: will alloc memory from particular memory ar开发者_如何学运维ea, which reduce cost of swapping.
In practice, almost get no chance to use allocWithZone: , anyone can give simple example to illustrate which case to use allocWithZone: ?
Thanks,
When one object creates another, it’s sometimes a good idea to make sure they’re both allocated from the same region of memory. The zone method (declared in the NSObject protocol) can be used for this purpose; it returns the zone where the receiver is located.
This suggests to me that your ivars, and any objects your classes "create" themselves could make use of +allocWithZone:
in this way, to make the instances they create in the same zone.
-(id)init {
if (self = [super init]) {
someIvar = [[SomeOtherClass allocWithZone:[self zone]] init];
}
return self;
}
From Apple's documentation:
This method exists for historical reasons; memory zones are no longer used by Objective-C.
A good example for using allocWithZone: is when you are implementing the NSCopy protocol, which allows you make your custom objects copyable (deep copy / copy by value) like:
(1) ClassName *newObject = [currentObject copy]; //results in newObject being a copy of currentObject not just a reference to it
The NSCopy protocol ensures you implement a method:
(2) -(id)copyWithZone:(NSZone *)zone;
When copying an object the 'copy' message you send as above (1) when stated as 'copyWithZone sends a message to the method(2). aka you don't have to do anything to get a zone yourself.
Now as you have a 'zone' sent to this message you can use it to ensure a copy is made from memory in the same region as the original.
This can be used like:
-(id)copyWithZone:(NSZone *)zone
{
newCopy = [[[self class]allocWithZone:zone]init]; //gets the class of this object then allocates a new object close to this one and initialises it before returning
return(newCopy);
}
This is the only place I am aware allocWithZone is actually used.
I use allocWithZone
in singleton. As Forrest mentioned, the variables created allocated from the same region of memory. Thus other classes can use or access them from the same zone of memory. Save memory space when you run your app.
In the Foundation Functions Reference, all of the Zone
functions are now prefaced with the below warning that Zones will be ignored.
Zones are ignored on iOS and 64-bit runtime on OS X. You should not use zones in current development.
NSCreateZone
NSRecycleZone
NSSetZoneName
NSZoneCalloc
NSZoneFree
NSZoneFromPointer
NSZoneMalloc
NSZoneName
NSZoneRealloc
NSDefaultMallocZone
Even if the Apple's Documentation indicates that allocWithZone:
exists for historical reasons; memory zones are no longer used by Objective-C. You should not override this method.
and
Zones are ignored on iOS and 64-bit runtime on OS X. You should not use zones in current development.
in reality I overridden it in an Objective-C class (in a full Objective-C project) and the method is called when I do [[Mylass alloc] init]
even if the build is running on an iPhone 6s.
But I think it's better to follow the documentation and override alloc
method instead of this one because alloc can certainly do the same job.
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