I think my question is clear enough, but I explain more. Simply, when we are using AntiAlias on RenderText procedure, the value gotten within TextWidth function is not correct. 开发者_StackOverflow中文版What can I do to get the right text width?
You can look for the algorithm in their own code. They must also calculate it. Anyway this is how I do it.
function TGR32Canvas.TextWidth(const Text: string): Integer;
var
TempFont: TFont;
TempWidth: Integer;
begin
if Text <> '' then
begin
TempFont := TFont.Create;
try
TempFont.Assign(Font);
TempFont.Size := Font.Size shl AA_MODE;
TempWidth := GetTextWidth(Text, TempFont);
finally
TempFont.Free;
end;
end
else
TempWidth := 0;
TempWidth := (TempWidth shr AA_MODE + 1) shl AA_MODE;
Result := TempWidth shr AA_MODE;
end;
The GetTextWidth function is simple. You can do it differently.
function GetTextWidth(const Text: string; const Font: TFont): Integer;
var
Canvas: TCanvas;
begin
Canvas := TCanvas.Create;
try
Canvas.Handle := GetDC(0);
try
Canvas.Font.Assign(Font);
Result := Canvas.TextWidth(Text);
finally
ReleaseDC(0, Canvas.Handle);
end;
finally
Canvas.Free;
end;
end;
You can also use the Windows API function GetTextExtentPoint32 Do some google to find example on Delphi
精彩评论