I'm programming an iPhone app which uses an AVAssetReader
to read samples from an AVAssetTrack
, I need to allocate some memory which depe开发者_C百科nds on the number of samples in the AVAssetTrack
, but for some reason totalSampleDataLength
is returning 0.
Any ideas?
< warning - guess! >
Perhaps it's something to do with the AVAsynchronousKeyValueLoading protocol - do you have to ask it to load the value for that key before it's populated?
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