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Distinguishing development mode and release mode environment settings on Android

开发者 https://www.devze.com 2022-12-11 08:33 出处:网络
I\'m building an Android application and would like to maintain a few environment variables that I can tweak depending on whether I\'m in development mode or release mode. For example, I need to invok

I'm building an Android application and would like to maintain a few environment variables that I can tweak depending on whether I'm in development mode or release mode. For example, I need to invoke a web service and the URL will be slightly different in either mode. I'd like to externalize this and other settings so I can change them easily based on my target depl开发者_StackOverflowoyment.

Are there any best practices or anything in the SDK to assist with this need?


The following solution assumes that in manifest file you always set android:debuggable=true while developing and android:debuggable=false for application release.

Now you can check this attribute's value from your code by checking the ApplicationInfo.FLAG_DEBUGGABLE flag in the ApplicationInfo obtained from PackageManager.

The following code snippet could help:

PackageInfo packageInfo = ... // get package info for your context
int flags = packageInfo.applicationInfo.flags; 
if ((flags & ApplicationInfo.FLAG_DEBUGGABLE) != 0) {
    // development mode
} else {
    // release mode
}


According to this stackoverflow post, in SDK Tools version 17 (we're on 19 as of this writing) adds a BuildConfig.DEBUG constant that is true when building a dev build.


@viktor-bresan Thanks for a useful solution. It'd be more helpful if you just included a general way to retrieve the current application's context to make it a fully working example. Something along the lines of the below:

PackageInfo packageInfo = getPackageManager().getPackageInfo(getPackageName(), 0);


Android build.gradle has Handles Debug and Release Environment well.

Append the following code snippet in build.gradle file

buildTypes {
    debug {
        buildConfigField "Boolean", "IS_DEBUG_MODE", 'true'
    }

    release {
        buildConfigField "Boolean", "IS_DEBUG_MODE", 'false'
    }
}

Now you can access the variable like below

    if (BuildConfig.IS_DEBUG_MODE) { {
        //Debug mode.
    } else {
        //Release mode
    }


I would check out isDebuggerConnected


How about something like the code below ...

public void onCreate Bundle b ) {
   super.onCreate(savedInstanceState);
   if ( signedWithDebugKey(this,this.getClass()) ) {
     blah blah blah
   }

  blah 
    blah 
      blah

}

static final String DEBUGKEY = 
      "get the debug key from logcat after calling the function below once from the emulator";    


public static boolean signedWithDebugKey(Context context, Class<?> cls) 
{
    boolean result = false;
    try {
        ComponentName comp = new ComponentName(context, cls);
        PackageInfo pinfo = context.getPackageManager().getPackageInfo(comp.getPackageName(),PackageManager.GET_SIGNATURES);
        Signature sigs[] = pinfo.signatures;
        for ( int i = 0; i < sigs.length;i++)
        Log.d(TAG,sigs[i].toCharsString());
        if (DEBUGKEY.equals(sigs[0].toCharsString())) {
            result = true;
            Log.d(TAG,"package has been signed with the debug key");
        } else {
            Log.d(TAG,"package signed with a key other than the debug key");
        }

    } catch (android.content.pm.PackageManager.NameNotFoundException e) {
        return false;
    }

    return result;

} 


I came across another approach today by accident that seems really straight forward.. Look at Build.TAGS, when the app is created for development this evaluates to the String "test-keys".

Doesn't get much easier than a string compare.

Also Build.MODEL and Build.PRODUCT evaluate to the String "google_sdk" on the emulator!


Here's the method I use:

http://whereblogger.klaki.net/2009/10/choosing-android-maps-api-key-at-run.html

I use it to toggle debug logging and the maps API key.

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