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Pure OpenGL CoverFlow implementation--not iPhone or OpenGL ES or other toolkit

开发者 https://www.devze.com 2023-01-30 10:23 出处:网络
Are there any open-source implementation开发者_运维问答s of CoverFlow that are pure OpenGL, and not dependent on one of the following:

Are there any open-source implementation开发者_运维问答s of CoverFlow that are pure OpenGL, and not dependent on one of the following:

  1. Any iOS or Apple API
  2. OpenGL ES--I want this to run on a desktop, not a mobile device
  3. Not tied to other toolkits, such as Qt, Gtk, etc.

I've not been able to find anything fitting this description, which is very surprising to me.


Well, this is not really a pure OpenGL, it is based on GLScene - GLScene is an OpenGL based 3D library for Delphi - it is called CoverFrame.

You didn't specify the language, so I suggest you this which is for Delphi (Pascal).

Pure OpenGL CoverFlow implementation--not iPhone or OpenGL ES or other toolkit

It is free for use in any project. Read the license or mail to the author.

  • You can also control: Mirror alpha Transparency Horizontal / Vertical

Demo and SourceCode here

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