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How to copy values from one pointer to another

开发者 https://www.devze.com 2023-01-29 17:54 出处:网络
I have the following pointer: jfloat *verticesLocal; And I want make a new copy to: jfloat *v开发者_如何学编程ertices;

I have the following pointer:

jfloat *verticesLocal;

And I want make a new copy to:

jfloat *v开发者_如何学编程ertices;

I want to copy the values from verticesLocal to vertices.

How can I do that? I've just tried the following command, but it doesn't work:

memcpy(vertices, verticesLocal, numVerticesLocal * sizeof(jfloat));

I can't see the error because I'm working with Android native code. Sorry.


The idea of "copying a pointer", when taken literally, is nothing more than a simple assignment.

int x = 5;
int* p1 = &x;
int* p2 = p1; // there, we copied the pointer.

In this case, both p1 and p2 point to the same data - the int variable x. However, because this is so trivial, I'm inclined to think that what you really are asking about is how to copy the data that the pointer points to.

In this case, it depends on the data type. If the pointer points to a simple buffer of PODs, this involves allocating a separate buffer, and then using something like memcpy (or preferably std::copy) to copy the data. For example:

int* p1 = new int[100];
// ... fill p1 with values
int* p2 = new int[100]; // create a new buffer
std::copy(p1, p1 + 100, p2); // copy the data into p2

Or, you can use memcpy to copy the buffer byte-by-byte, since the buffer contains PODs.

memcpy(p2, p1, 100 * sizeof(int));

However, if the pointed-to data is not a simple buffer, but rather a C++ object, you can't use memcpy. You need to perform a deep copy of the object, (usually using the object's copy constructor) to get a clone of the object. How this is done, or whether it's even possible, depends on the object. (Some objects are noncopyable.)

I have no clue what a jfloat is, but if the object is, for example, an std::string, you would just do something like:

std::string* s1; // assume this points to a valid string
std::string* s2 = new std::string();
*s2 = *s1; // copies s1 using s2's assignment operator

In this contrived example it would be preferable to avoid heap-allocation altogether, and just use stack variables. But it demonstrates the idea of copying a heap-allocated object.


malloc first, then do your memcpy.


If you are copying the pointer, it is a simple assignment:

jfloat* verticesLocal; // assuming is is allocated already
jfloat* newVertices = verticesLocal;

IF you mean you want to copy the data the point points to, you have to allocate the memory for the new block of memory first:

// assume jfloat* verticesLocal is pointing to a valid memory block of size i

jfloat* newVertices = new jfloat[i];
memcpy(newVertices, verticesLocal, i * sizeof(jfloat));


this is how you copy an array buffer :

    unsigned char *pBufferSrc = new unsigned char[10];  
    unsigned char *pBufCpd = new unsigned char[10];

    for (int i = 0; i < 10; i++)
         pBufferSrc[i] = i;        // pBufferSrc = [0,1,2,3,4,5,6,7,8,9]


     memcpy(pBufCpd, pBufferSrc, 10);   // data from pBufferSrc is copied to pBufCpd (0,1,2,..9)

     delete []pBufferSrc;       // if even pBufferSrc buffer gets deleted, pBufCpd still has the data
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