How could it be possible to send int (not using third party libraries) via windows sockets Send: it requires (const char *) as parameter.
My attempt was to send int like this:
unsigned char * serialize_int(unsigned char *buffer, int value)
{
/* Write big-endian int value into buffer; assumes 32-bit int and 8-bit char. */
buffer[0] = value >> 24;
buffer[1] = value >> 16;开发者_如何学运维
buffer[2] = value >> 8;
buffer[3] = value;
return buffer + 4;
}
but Send() wants (const char *). I'm stuck...
Ah, this is easily fixed. The compiler wants a char*
(ignore const
for now), but you're passing an unsigned char*
, and the only real difference is how the compiler interprets each byte when manipulated. Therefore you can easily cast the pointer from unsigned char*
to char*
. This way:
(char*)serialize_int(...)
const int networkOrder = htonl(value);
const result = send(socket, reinterpret_cast<const char *>(&networkOrder), sizeof(networkOrder), 0);
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